diff options
author | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
commit | b82da95b5181ac8bbae38efb13e950d5e88a4caa (patch) | |
tree | 48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs | |
parent | 917e9e0b320775634dc2e710f7deac74fd0822f0 (diff) |
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs')
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs new file mode 100644 index 00000000..c2b02251 --- /dev/null +++ b/Assets/ThirdParty/MaterializeFX/MaterializationFX/Scripts/Utils/DemoInputConrtoller.cs @@ -0,0 +1,37 @@ +using UnityEngine; + +namespace MaterializationFX.Scripts.Utils +{ + internal sealed class DemoInputConrtoller : MonoBehaviour + { + private const string SpaceButton = "space"; + private const string LightButton = "f"; + private DemoPrefabController _demoPrefabController; + + public Light Light; + + public void EnableLigh() + { + Light.enabled = true; + } + + public void DisableLight() + { + Light.enabled = false; + } + + private void Start() + { + _demoPrefabController = GetComponent<DemoPrefabController>(); + } + + private void Update() + { + if (Input.GetKeyDown(SpaceButton)) + _demoPrefabController.Next(); + + if (Input.GetKeyDown(LightButton)) + Light.enabled = !Light.enabled; + } + } +}
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