diff options
author | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
commit | b82da95b5181ac8bbae38efb13e950d5e88a4caa (patch) | |
tree | 48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs | |
parent | 917e9e0b320775634dc2e710f7deac74fd0822f0 (diff) |
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs')
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs b/Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs new file mode 100644 index 00000000..f5b2c26f --- /dev/null +++ b/Assets/ThirdParty/MaterializeFX/Scripts/Utils/DemoInputConrtoller.cs @@ -0,0 +1,37 @@ +using UnityEngine;
+
+namespace Assets.MaterializeFX.Scripts.Utils
+{
+ internal sealed class DemoInputConrtoller : MonoBehaviour
+ {
+ private const string SpaceButton = "space";
+ private const string LightButton = "f";
+ private DemoPrefabController _demoPrefabController;
+
+ public Light Light;
+
+ public void EnableLigh()
+ {
+ Light.enabled = true;
+ }
+
+ public void DisableLight()
+ {
+ Light.enabled = false;
+ }
+
+ private void Start()
+ {
+ _demoPrefabController = GetComponent<DemoPrefabController>();
+ }
+
+ private void Update()
+ {
+ if (Input.GetKeyDown(SpaceButton))
+ _demoPrefabController.Next();
+
+ if (Input.GetKeyDown(LightButton))
+ Light.enabled = !Light.enabled;
+ }
+ }
+}
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