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authorchai <chaifix@163.com>2022-03-10 14:07:40 +0800
committerchai <chaifix@163.com>2022-03-10 14:07:40 +0800
commit22891bf59032ba88262824255a706d652031384b (patch)
tree7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/AssetResourcesFile.cs
parent8b04ea73e540067f83870b61d89db4868fea5e8a (diff)
* move folder
Diffstat (limited to 'Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/AssetResourcesFile.cs')
-rw-r--r--Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/AssetResourcesFile.cs120
1 files changed, 0 insertions, 120 deletions
diff --git a/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/AssetResourcesFile.cs b/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/AssetResourcesFile.cs
deleted file mode 100644
index 0380f56b..00000000
--- a/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/AssetResourcesFile.cs
+++ /dev/null
@@ -1,120 +0,0 @@
-#if UNITY_EDITOR
-using UnityEngine;
-using UnityEditor;
-using System;
-using System.Collections.Generic;
-using System.IO;
-
-namespace UMotionEditor
-{
- public class AssetResourcesFile : ScriptableObject
- {
- //********************************************************************************
- // Public Properties
- //********************************************************************************
-
- //********************************************************************************
- // Private Properties
- //********************************************************************************
-
- #pragma warning disable 0649 // Suppress "Field 'field' is never assigned to, and will always have its default value 'value'"
- [Serializable]
- private struct ResourceDefinition
- {
- public string Name;
- public UnityEngine.Object Reference;
- }
- #pragma warning restore 0649
-
- //----------------------
- // Inspector
- //----------------------
- [SerializeField]private List<ResourceDefinition> resourcesList = new List<ResourceDefinition>();
- [SerializeField]private List<ResourceDefinition> optionalResourcesList = new List<ResourceDefinition>();
- private Dictionary<string, UnityEngine.Object> resourcesDictionary = new Dictionary<string, UnityEngine.Object>();
-
- //----------------------
- // Internal
- //----------------------
-
- //********************************************************************************
- // Public Methods
- //********************************************************************************
-
- public static AssetResourcesFile FindAssetResourcesFile()
- {
- string[] resourceFilesGUID = AssetDatabase.FindAssets("UMotionResources t:AssetResourcesFile");
-
- if (resourceFilesGUID.Length > 1)
- {
- throw new UnityException("More than one resource file was found. Please remove all UMotion files and install UMotion again.");
- }
- else if (resourceFilesGUID.Length == 0)
- {
- throw new UnityException("Resource file not found. Please install UMotion again.");
- }
- else
- {
- AssetResourcesFile resourceFile = AssetDatabase.LoadAssetAtPath<AssetResourcesFile>(AssetDatabase.GUIDToAssetPath(resourceFilesGUID[0]));
-
- resourceFile.InitializeDictionary();
-
- return resourceFile;
- }
- }
-
- public string GetEditorDataPath()
- {
- string resourcesPath = AssetDatabase.GetAssetPath(this);
-
- string dataPath = Path.GetDirectoryName(resourcesPath);
- dataPath = Path.Combine(Path.GetDirectoryName(dataPath), "Data");
-
- return dataPath;
- }
-
- public T GetResource<T>(string name, bool required = true) where T : UnityEngine.Object
- {
- T loadedObject = null;
- UnityEngine.Object obj;
- if (resourcesDictionary.TryGetValue(name, out obj))
- {
- loadedObject = obj as T;
- }
-
- if (required && (loadedObject == null))
- {
- throw new Exception(string.Format("Resource \"{0}\" can not be loaded.", name));
- }
- else
- {
- return loadedObject;
- }
- }
-
- //********************************************************************************
- // Private Methods
- //********************************************************************************
-
- private void InitializeDictionary()
- {
- resourcesDictionary.Clear();
- foreach (ResourceDefinition resourceDef in resourcesList)
- {
- if (resourceDef.Reference == null)
- {
- throw new UnityException(string.Format("Required resource \"{0}\" not found. Please reinstall UMotion.", resourceDef.Name));
- }
- else
- {
- resourcesDictionary.Add(resourceDef.Name, resourceDef.Reference);
- }
- }
- foreach (ResourceDefinition resourceDef in optionalResourcesList)
- {
- resourcesDictionary.Add(resourceDef.Name, resourceDef.Reference);
- }
- }
- }
-}
-#endif \ No newline at end of file