diff options
author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime')
34 files changed, 0 insertions, 740 deletions
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF.meta deleted file mode 100644 index 38d4fd8e..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d9c97ad7f5bbcac489a47a2f34dfff00 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs deleted file mode 100644 index f6fcb767..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs +++ /dev/null @@ -1,20 +0,0 @@ -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreExportShaders - { - const string GLTF_FOLDER = "GLTF"; - -#pragma warning disable 414 - [PreExportShaders] - static SupportedShader[] SupportedShaders = new SupportedShader[] - { - new SupportedShader(GLTF_FOLDER, "Standard"), - new SupportedShader(GLTF_FOLDER, "Unlit/Color"), - new SupportedShader(GLTF_FOLDER, "Unlit/Texture"), - new SupportedShader(GLTF_FOLDER, "Unlit/Transparent"), - new SupportedShader(GLTF_FOLDER, "Unlit/Transparent Cutout"), - new SupportedShader(GLTF_FOLDER, "UniGLTF/UniUnlit"), - }; -#pragma warning restore 414 - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs.meta deleted file mode 100644 index fa17b509..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 90dcef1978c51e74386b76d77689dc82 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs deleted file mode 100644 index aa5b342d..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs +++ /dev/null @@ -1,52 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> Standard - { - get - { - return new KeyValuePair<string, ShaderProps>( - "Standard", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_Color", ShaderPropertyType.Color) -,new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) -,new ShaderProperty("_Cutoff", ShaderPropertyType.Range) -,new ShaderProperty("_Glossiness", ShaderPropertyType.Range) -,new ShaderProperty("_GlossMapScale", ShaderPropertyType.Range) -,new ShaderProperty("_SmoothnessTextureChannel", ShaderPropertyType.Float) -,new ShaderProperty("_Metallic", ShaderPropertyType.Range) -,new ShaderProperty("_MetallicGlossMap", ShaderPropertyType.TexEnv) -,new ShaderProperty("_SpecularHighlights", ShaderPropertyType.Float) -,new ShaderProperty("_GlossyReflections", ShaderPropertyType.Float) -,new ShaderProperty("_BumpScale", ShaderPropertyType.Float) -,new ShaderProperty("_BumpMap", ShaderPropertyType.TexEnv) -,new ShaderProperty("_Parallax", ShaderPropertyType.Range) -,new ShaderProperty("_ParallaxMap", ShaderPropertyType.TexEnv) -,new ShaderProperty("_OcclusionStrength", ShaderPropertyType.Range) -,new ShaderProperty("_OcclusionMap", ShaderPropertyType.TexEnv) -,new ShaderProperty("_EmissionColor", ShaderPropertyType.Color) -,new ShaderProperty("_EmissionMap", ShaderPropertyType.TexEnv) -,new ShaderProperty("_DetailMask", ShaderPropertyType.TexEnv) -,new ShaderProperty("_DetailAlbedoMap", ShaderPropertyType.TexEnv) -,new ShaderProperty("_DetailNormalMapScale", ShaderPropertyType.Float) -,new ShaderProperty("_DetailNormalMap", ShaderPropertyType.TexEnv) -,new ShaderProperty("_UVSec", ShaderPropertyType.Float) -,new ShaderProperty("_Mode", ShaderPropertyType.Float) -,new ShaderProperty("_SrcBlend", ShaderPropertyType.Float) -,new ShaderProperty("_DstBlend", ShaderPropertyType.Float) -,new ShaderProperty("_ZWrite", ShaderPropertyType.Float) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs.meta deleted file mode 100644 index abf6b6c8..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 54043e349b047bf4b8f127cd919a757d -timeCreated: 1533542890 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs deleted file mode 100644 index ce4503a7..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs +++ /dev/null @@ -1,34 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> UniGLTF_UniUnlit - { - get - { - return new KeyValuePair<string, ShaderProps>( - "UniGLTF/UniUnlit", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) -,new ShaderProperty("_Color", ShaderPropertyType.Color) -,new ShaderProperty("_Cutoff", ShaderPropertyType.Range) -,new ShaderProperty("_BlendMode", ShaderPropertyType.Float) -,new ShaderProperty("_CullMode", ShaderPropertyType.Float) -,new ShaderProperty("_VColBlendMode", ShaderPropertyType.Float) -,new ShaderProperty("_SrcBlend", ShaderPropertyType.Float) -,new ShaderProperty("_DstBlend", ShaderPropertyType.Float) -,new ShaderProperty("_ZWrite", ShaderPropertyType.Float) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs.meta deleted file mode 100644 index c1315f41..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: ad4b6b115b83ecd48a513f697afc95f0 -timeCreated: 1537860074 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs deleted file mode 100644 index 1ef6c3a0..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs +++ /dev/null @@ -1,26 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> Unlit_Color - { - get - { - return new KeyValuePair<string, ShaderProps>( - "Unlit/Color", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_Color", ShaderPropertyType.Color) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs.meta deleted file mode 100644 index 4f97a3c6..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 4f91421c5846d5d48933d2ee4ffeeceb -timeCreated: 1535186213 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs deleted file mode 100644 index ed6f487a..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs +++ /dev/null @@ -1,26 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> Unlit_Texture - { - get - { - return new KeyValuePair<string, ShaderProps>( - "Unlit/Texture", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs.meta deleted file mode 100644 index 83320688..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 8273e1e61ad8e914baae94d06836f2ad -timeCreated: 1535186213 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs deleted file mode 100644 index cad3b4b9..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs +++ /dev/null @@ -1,26 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> Unlit_Transparent - { - get - { - return new KeyValuePair<string, ShaderProps>( - "Unlit/Transparent", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs.meta deleted file mode 100644 index f64c6558..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: b98a8ee8ca13abb43809305cc4e5571a -timeCreated: 1535186213 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs deleted file mode 100644 index ebe366b5..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs +++ /dev/null @@ -1,27 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> Unlit_Transparent_Cutout - { - get - { - return new KeyValuePair<string, ShaderProps>( - "Unlit/Transparent Cutout", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) -,new ShaderProperty("_Cutoff", ShaderPropertyType.Range) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs.meta deleted file mode 100644 index 5ffeb3f4..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 844490f13976543478d82efe28251941 -timeCreated: 1535186301 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/PreShaderPropExporter.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/PreShaderPropExporter.cs deleted file mode 100644 index bdc6b49d..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/PreShaderPropExporter.cs +++ /dev/null @@ -1,64 +0,0 @@ -using System; -using System.Collections.Generic; -using System.IO; -using System.Linq; -using System.Reflection; -using UnityEngine; -#if UNITY_EDITOR -using UnityEditor; -#endif - - -namespace UniGLTF.ShaderPropExporter -{ - public class PreExportShadersAttribute : Attribute { } - public class PreExportShaderAttribute : Attribute { } - - public struct SupportedShader - { - public string TargetFolder; - public string ShaderName; - - public SupportedShader(string targetFolder, string shaderName) - { - TargetFolder = targetFolder; - ShaderName = shaderName; - } - } - - public static partial class PreShaderPropExporter - { - static Dictionary<string, ShaderProps> m_shaderPropMap; - - public static ShaderProps GetPropsForSupportedShader(string shaderName) - { - if (m_shaderPropMap == null) - { - m_shaderPropMap = new Dictionary<string, ShaderProps>(); - foreach (var prop in typeof(PreShaderPropExporter).GetProperties(BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)) - { - if (prop.GetCustomAttributes(typeof(PreExportShaderAttribute), true).Any()) - { - var kv = (KeyValuePair<string, ShaderProps>)prop.GetValue(null, null); - m_shaderPropMap.Add(kv.Key, kv.Value); - } - } - } - - ShaderProps props; - if (m_shaderPropMap.TryGetValue(shaderName, out props)) - { - return props; - } - -#if UNITY_EDITOR - // fallback - Debug.LogWarningFormat("{0} is not predefined shader. Use ShaderUtil", shaderName); - var shader = Shader.Find(shaderName); - return ShaderProps.FromShader(shader); -#else - return null; -#endif - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/PreShaderPropExporter.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/PreShaderPropExporter.cs.meta deleted file mode 100644 index 431e9cca..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/PreShaderPropExporter.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 50935dd2f9f3fa445a687f30d4dd663b -timeCreated: 1533035131 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/ShaderProperty.Runtime.asmdef b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/ShaderProperty.Runtime.asmdef deleted file mode 100644 index ed0a498d..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/ShaderProperty.Runtime.asmdef +++ /dev/null @@ -1,8 +0,0 @@ -{ - "name": "ShaderProperty.Runtime", - "references": [], - "optionalUnityReferences": [], - "includePlatforms": [], - "excludePlatforms": [], - "allowUnsafeCode": false -}
\ No newline at end of file diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/ShaderProperty.Runtime.asmdef.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/ShaderProperty.Runtime.asmdef.meta deleted file mode 100644 index ec0da628..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/ShaderProperty.Runtime.asmdef.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 301b251fd9834274c9228e0532f444f7 -AssemblyDefinitionImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/ShaderProps.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/ShaderProps.cs deleted file mode 100644 index 36d9a825..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/ShaderProps.cs +++ /dev/null @@ -1,67 +0,0 @@ -#if UNITY_EDITOR -using System; -using System.Collections.Generic; -using UnityEditor; -using UnityEngine; -#endif - - -namespace UniGLTF.ShaderPropExporter -{ - public enum ShaderPropertyType - { - TexEnv, - Color, - Range, - Float, - Vector, - } - - public struct ShaderProperty - { - public string Key; - public ShaderPropertyType ShaderPropertyType; - - public ShaderProperty(string key, ShaderPropertyType propType) - { - Key = key; - ShaderPropertyType = propType; - } - } - - public class ShaderProps - { - public ShaderProperty[] Properties; - -#if UNITY_EDITOR - static ShaderPropertyType ConvType(ShaderUtil.ShaderPropertyType src) - { - switch (src) - { - case ShaderUtil.ShaderPropertyType.TexEnv: return ShaderPropertyType.TexEnv; - case ShaderUtil.ShaderPropertyType.Color: return ShaderPropertyType.Color; - case ShaderUtil.ShaderPropertyType.Float: return ShaderPropertyType.Float; - case ShaderUtil.ShaderPropertyType.Range: return ShaderPropertyType.Range; - case ShaderUtil.ShaderPropertyType.Vector: return ShaderPropertyType.Vector; - default: throw new NotImplementedException(); - } - } - - public static ShaderProps FromShader(Shader shader) - { - var properties = new List<ShaderProperty>(); - for (int i = 0; i < ShaderUtil.GetPropertyCount(shader); ++i) - { - var name = ShaderUtil.GetPropertyName(shader, i); - var propType = ShaderUtil.GetPropertyType(shader, i); - properties.Add(new ShaderProperty(name, ConvType(propType))); - } - - return new ShaderProps - { - Properties = properties.ToArray(), - }; - } -#endif - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/ShaderProps.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/ShaderProps.cs.meta deleted file mode 100644 index b078bfe6..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/ShaderProps.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 279964035c950b24cb745511298855dd -timeCreated: 1533539330 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM.meta deleted file mode 100644 index 6d0ee19d..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: eb31f565eeca6164694b06ccfe3bc251 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/PreExportShaders_VRM.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/PreExportShaders_VRM.cs deleted file mode 100644 index f246304c..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/PreExportShaders_VRM.cs +++ /dev/null @@ -1,16 +0,0 @@ -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreExportShaders - { - const string VRM_TARGET_FOLDER = "VRM"; - [PreExportShaders] - public static SupportedShader[] VRMSupportedShaders = new SupportedShader[] - { - new SupportedShader(VRM_TARGET_FOLDER, "VRM/MToon"), - new SupportedShader(VRM_TARGET_FOLDER, "VRM/UnlitTexture"), - new SupportedShader(VRM_TARGET_FOLDER, "VRM/UnlitCutout"), - new SupportedShader(VRM_TARGET_FOLDER, "VRM/UnlitTransparent"), - new SupportedShader(VRM_TARGET_FOLDER, "VRM/UnlitTransparentZWrite"), - }; - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/PreExportShaders_VRM.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/PreExportShaders_VRM.cs.meta deleted file mode 100644 index d0fd45ca..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/PreExportShaders_VRM.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 625b5ee8b5811dc4a915a2fbb2cb319d -timeCreated: 1533035131 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_MToon.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_MToon.cs deleted file mode 100644 index f5fc6f15..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_MToon.cs +++ /dev/null @@ -1,67 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> VRM_MToon - { - get - { - return new KeyValuePair<string, ShaderProps>( - "VRM/MToon", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_Cutoff", ShaderPropertyType.Range) -,new ShaderProperty("_Color", ShaderPropertyType.Color) -,new ShaderProperty("_ShadeColor", ShaderPropertyType.Color) -,new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) -,new ShaderProperty("_ShadeTexture", ShaderPropertyType.TexEnv) -,new ShaderProperty("_BumpScale", ShaderPropertyType.Float) -,new ShaderProperty("_BumpMap", ShaderPropertyType.TexEnv) -,new ShaderProperty("_ReceiveShadowRate", ShaderPropertyType.Range) -,new ShaderProperty("_ReceiveShadowTexture", ShaderPropertyType.TexEnv) -,new ShaderProperty("_ShadingGradeRate", ShaderPropertyType.Range) -,new ShaderProperty("_ShadingGradeTexture", ShaderPropertyType.TexEnv) -,new ShaderProperty("_ShadeShift", ShaderPropertyType.Range) -,new ShaderProperty("_ShadeToony", ShaderPropertyType.Range) -,new ShaderProperty("_LightColorAttenuation", ShaderPropertyType.Range) -,new ShaderProperty("_IndirectLightIntensity", ShaderPropertyType.Range) -,new ShaderProperty("_RimColor", ShaderPropertyType.Color) -,new ShaderProperty("_RimTexture", ShaderPropertyType.TexEnv) -,new ShaderProperty("_RimLightingMix", ShaderPropertyType.Range) -,new ShaderProperty("_RimFresnelPower", ShaderPropertyType.Range) -,new ShaderProperty("_RimLift", ShaderPropertyType.Range) -,new ShaderProperty("_SphereAdd", ShaderPropertyType.TexEnv) -,new ShaderProperty("_EmissionColor", ShaderPropertyType.Color) -,new ShaderProperty("_EmissionMap", ShaderPropertyType.TexEnv) -,new ShaderProperty("_OutlineWidthTexture", ShaderPropertyType.TexEnv) -,new ShaderProperty("_OutlineWidth", ShaderPropertyType.Range) -,new ShaderProperty("_OutlineScaledMaxDistance", ShaderPropertyType.Range) -,new ShaderProperty("_OutlineColor", ShaderPropertyType.Color) -,new ShaderProperty("_OutlineLightingMix", ShaderPropertyType.Range) -,new ShaderProperty("_UvAnimMaskTexture", ShaderPropertyType.TexEnv) -,new ShaderProperty("_UvAnimScrollX", ShaderPropertyType.Float) -,new ShaderProperty("_UvAnimScrollY", ShaderPropertyType.Float) -,new ShaderProperty("_UvAnimRotation", ShaderPropertyType.Float) -,new ShaderProperty("_MToonVersion", ShaderPropertyType.Float) -,new ShaderProperty("_DebugMode", ShaderPropertyType.Float) -,new ShaderProperty("_BlendMode", ShaderPropertyType.Float) -,new ShaderProperty("_OutlineWidthMode", ShaderPropertyType.Float) -,new ShaderProperty("_OutlineColorMode", ShaderPropertyType.Float) -,new ShaderProperty("_CullMode", ShaderPropertyType.Float) -,new ShaderProperty("_OutlineCullMode", ShaderPropertyType.Float) -,new ShaderProperty("_SrcBlend", ShaderPropertyType.Float) -,new ShaderProperty("_DstBlend", ShaderPropertyType.Float) -,new ShaderProperty("_ZWrite", ShaderPropertyType.Float) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_MToon.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_MToon.cs.meta deleted file mode 100644 index 26afcbf6..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_MToon.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 4629d794c8969c141a4724e182af082e -timeCreated: 1533542890 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitCutout.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitCutout.cs deleted file mode 100644 index 8695f72f..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitCutout.cs +++ /dev/null @@ -1,27 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> VRM_UnlitCutout - { - get - { - return new KeyValuePair<string, ShaderProps>( - "VRM/UnlitCutout", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) -,new ShaderProperty("_Cutoff", ShaderPropertyType.Range) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitCutout.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitCutout.cs.meta deleted file mode 100644 index 3f6607d2..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitCutout.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 611b546ea471ad34cb7d94740c63b558 -timeCreated: 1533542890 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTexture.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTexture.cs deleted file mode 100644 index 6a0ab5b3..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTexture.cs +++ /dev/null @@ -1,26 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> VRM_UnlitTexture - { - get - { - return new KeyValuePair<string, ShaderProps>( - "VRM/UnlitTexture", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTexture.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTexture.cs.meta deleted file mode 100644 index 181adad3..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTexture.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 22a8083880389b3498f421e6a5c340d5 -timeCreated: 1533542890 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTransparent.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTransparent.cs deleted file mode 100644 index 2c750386..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTransparent.cs +++ /dev/null @@ -1,26 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> VRM_UnlitTransparent - { - get - { - return new KeyValuePair<string, ShaderProps>( - "VRM/UnlitTransparent", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTransparent.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTransparent.cs.meta deleted file mode 100644 index eeaf3b8d..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTransparent.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 140d6538826e0eb448929d3e4bb2f1cd -timeCreated: 1533542890 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTransparentZWrite.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTransparentZWrite.cs deleted file mode 100644 index 8d03c4ec..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTransparentZWrite.cs +++ /dev/null @@ -1,26 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> VRM_UnlitTransparentZWrite - { - get - { - return new KeyValuePair<string, ShaderProps>( - "VRM/UnlitTransparentZWrite", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTransparentZWrite.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTransparentZWrite.cs.meta deleted file mode 100644 index 6efeb43e..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/VRM/VRM_UnlitTransparentZWrite.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 165ec79b7aac1564a850fb3d3d19396e -timeCreated: 1533542890 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: |