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author | chai <chaifix@163.com> | 2022-06-28 09:40:37 +0800 |
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committer | chai <chaifix@163.com> | 2022-06-28 09:40:37 +0800 |
commit | 49b25e755b70ec412feaaf0b898d6f7e09d2bea6 (patch) | |
tree | 3c5f4260f30d1c2d7196db93153700d7ddec3157 /Other/NodeEditorExamples/Assets/Examples/LibNoiseEditor/Plugins/LibNoise/README.md | |
parent | c92269331692feca2c276649f6c4ee8911f1f859 (diff) |
+node example
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diff --git a/Other/NodeEditorExamples/Assets/Examples/LibNoiseEditor/Plugins/LibNoise/README.md b/Other/NodeEditorExamples/Assets/Examples/LibNoiseEditor/Plugins/LibNoise/README.md new file mode 100644 index 00000000..92211c8b --- /dev/null +++ b/Other/NodeEditorExamples/Assets/Examples/LibNoiseEditor/Plugins/LibNoise/README.md @@ -0,0 +1,25 @@ +# LibNoise.Unity + +The main repository for LibNoise.Unity is currently maintained by +[Ricardo J. Méndez](https://github.com/ricardojmendez). Pull requests +are welcome. + +## License + +LibNoise.Unity is released under the +[LGPL license](https://www.gnu.org/licenses/lgpl.html). See COPYING.txt and +COPYING.LESSER.txt for details. + +## About + +[LibNoise](http://libnoise.sourceforge.net/) was originally created by +Jason Bevins. The library was later ported to Xna by [Marc André Ueberall](http://www.big-black-block.com/#home), and moved to Unity by Tim Speltz. Speltz’s original development forum thread contains a Unity package with +an example scene, which can be found +[here](http://forum.unity3d.com/threads/68764-LibNoise-Ported-to-Unity). Please note that LibNoise.Unity is only a repository for the library code itself and +contains no example files. + +[You can also see the converted tutorials examples on this repository](https://github.com/ricardojmendez/LibNoiseTutorials). + +Other contributors to LibNoise.Unity include +[Teddy Bradford](https://github.com/teddybradford) who reworked much of the +Noise2D class to improve tiling support for noise maps. |