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Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs35
1 files changed, 0 insertions, 35 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs
deleted file mode 100644
index ff6279e7..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs
+++ /dev/null
@@ -1,35 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- public class ConstantShaderVariable : ShaderVariablesNode
- {
- [SerializeField]
- protected string m_value;
-
- [SerializeField]
- protected string m_HDValue = string.Empty;
-
- [SerializeField]
- protected string m_LWValue = string.Empty;
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- if( dataCollector.IsTemplate )
- {
- if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD && !string.IsNullOrEmpty( m_HDValue ) )
- return m_HDValue;
-
- if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.Lightweight && !string.IsNullOrEmpty( m_LWValue ))
- return m_LWValue;
- }
- return m_value;
- }
- }
-}