diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs | 76 |
1 files changed, 0 insertions, 76 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs deleted file mode 100644 index 883009b9..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ComputeScreenPosHlpNode.cs +++ /dev/null @@ -1,76 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> -using UnityEngine; -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Compute Screen Pos", "Camera And Screen", "Computes texture coordinate for doing a screenspace-mapped texture sample. Input is clip space position" )] - public sealed class ComputeScreenPosHlpNode : HelperParentNode - { - [SerializeField] - private bool m_normalize = false; - private string NormalizeStr = "Normalize"; - private readonly string[] NormalizeOps = - { "{0} = {0} / {0}.w;", - "{0}.z = ( UNITY_NEAR_CLIP_VALUE >= 0 ) ? {0}.z : {0}.z* 0.5 + 0.5;" - }; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_funcType = "ComputeScreenPos"; - m_funcHDFormatOverride = "ComputeScreenPos( {0} , _ProjectionParams.x )"; - m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false ); - m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false ); - m_outputPorts[ 0 ].Name = "XYZW"; - m_autoWrapProperties = true; - m_previewShaderGUID = "97bd4895d847d764eb21d2bf7aa13671"; - } - - public override void SetPreviewInputs() - { - base.SetPreviewInputs(); - m_previewMaterialPassId = m_normalize ? 1 : 0; - } - - protected override void OnUniqueIDAssigned() - { - base.OnUniqueIDAssigned(); - m_localVarName = "computeScreenPos" + OutputId; - } - - public override void DrawProperties() - { - base.DrawProperties(); - m_normalize = EditorGUILayoutToggle( NormalizeStr, m_normalize ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - string result = base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - if( m_normalize ) - { - dataCollector.AddLocalVariable( UniqueId, string.Format( NormalizeOps[ 0 ], m_localVarName ) ); - dataCollector.AddLocalVariable( UniqueId, string.Format( NormalizeOps[ 1 ], m_localVarName ) ); - } - return result; - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_normalize ); - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - if( UIUtils.CurrentShaderVersion() > 15404 ) - { - m_normalize = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); - } - } - - } -} |