diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs deleted file mode 100644 index af599335..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/DiffuseAndSpecularFromMetallicNode.cs +++ /dev/null @@ -1,59 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Diffuse And Specular From Metallic", "Miscellaneous", "Gets Diffuse and Specular values from Metallic. Uses DiffuseAndSpecularFromMetallic function from UnityStandardUtils." )] - public class DiffuseAndSpecularFromMetallicNode : ParentNode - { - //half3 DiffuseAndSpecularFromMetallic (half3 albedo, half metallic, out half3 specColor, out half oneMinusReflectivity) - private const string FuncFormat = "DiffuseAndSpecularFromMetallic({0},{1},{2},{3})"; - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT3, false, "Albedo" ); - AddInputPort( WirePortDataType.FLOAT, false, "Metallic" ); - AddOutputPort( WirePortDataType.FLOAT3, "Out" ); - AddOutputPort( WirePortDataType.FLOAT3, "Spec Color" ); - AddOutputPort( WirePortDataType.FLOAT, "One Minus Reflectivity" ); - m_previewShaderGUID = "c7c4485750948a045b5dab0985896e17"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( dataCollector.IsSRP ) - { - UIUtils.ShowMessage( UniqueId, "Diffuse And Specular From Metallic Node not compatible with SRP" ); - return m_outputPorts[0].ErrorValue; - } - - if( m_outputPorts[ outputId ].IsLocalValue( dataCollector.PortCategory ) ) - { - return m_outputPorts[ outputId ].LocalValue( dataCollector.PortCategory ); - } - - dataCollector.AddToIncludes( UniqueId, Constants.UnityStandardUtilsLibFuncs ); - - string albedo = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - string metallic = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - - string specColorVar = "specColor" + OutputId; - string oneMinusReflectivityVar = "oneMinusReflectivity" + OutputId; - string varName = "diffuseAndSpecularFromMetallic" + OutputId; - - dataCollector.AddLocalVariable( UniqueId, PrecisionType.Half, WirePortDataType.FLOAT3, specColorVar, "(0).xxx" ); - dataCollector.AddLocalVariable( UniqueId, PrecisionType.Half, WirePortDataType.FLOAT, oneMinusReflectivityVar, "0" ); - - - string varValue = string.Format( FuncFormat, albedo, metallic, specColorVar, oneMinusReflectivityVar ); - dataCollector.AddLocalVariable( UniqueId, PrecisionType.Half, WirePortDataType.FLOAT3, varName, varValue ); - m_outputPorts[ 0 ].SetLocalValue( varName, dataCollector.PortCategory ); - m_outputPorts[ 1 ].SetLocalValue( specColorVar, dataCollector.PortCategory ); - m_outputPorts[ 2 ].SetLocalValue( oneMinusReflectivityVar, dataCollector.PortCategory ); - - return m_outputPorts[ outputId ].LocalValue( dataCollector.PortCategory ); - } - } -} |