diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs new file mode 100644 index 00000000..fe15a01e --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs @@ -0,0 +1,103 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> + +using System; + +namespace AmplifyShaderEditor +{ + [Serializable] + [NodeAttributes( "Clamp", "Math Operators", "Value clamped to the range [min,max]" )] + public sealed class ClampOpNode : ParentNode + { + + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue ); + AddInputPort( WirePortDataType.FLOAT, false, "Min" ); + AddInputPort( WirePortDataType.FLOAT, false, "Max" ); + m_inputPorts[ m_inputPorts.Count - 1 ].FloatInternalData = 1; + AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue ); + m_useInternalPortData = true; + m_textLabelWidth = 55; + m_previewShaderGUID = "ab6163c4b10bfc84da8e3c486520490a"; + } + + public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) + { + base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); + if ( portId == 0 ) + { + m_inputPorts[ 0 ].MatchPortToConnection(); + m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); + m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); + + m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); + } + //else + //{ + // _inputPorts[ portId ].MatchPortToConnection(); + //} + } + + public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) + { + base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); + if ( outputPortId == 0 ) + { + m_inputPorts[ 0 ].MatchPortToConnection(); + m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); + m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); + m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); + } + } + + public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) + { + if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) + return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); + + WirePortDataType valueType = m_inputPorts[ 0 ].ConnectionType(); + WirePortDataType minType = m_inputPorts[ 1 ].ConnectionType(); + WirePortDataType maxType = m_inputPorts[ 2 ].ConnectionType(); + + string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); + string min = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); + if ( minType != valueType ) + { + min = UIUtils.CastPortType( ref dataCollector, CurrentPrecisionType, new NodeCastInfo( UniqueId, outputId ), null, m_inputPorts[ 1 ].DataType, m_inputPorts[ 0 ].DataType, min ); + } + + string max = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ); + if ( maxType != valueType ) + { + max = UIUtils.CastPortType( ref dataCollector, CurrentPrecisionType, new NodeCastInfo( UniqueId, outputId ), null, m_inputPorts[ 2 ].DataType, m_inputPorts[ 0 ].DataType, max ); + } + + string result = string.Empty; + switch ( valueType ) + { + case WirePortDataType.FLOAT: + case WirePortDataType.FLOAT2: + case WirePortDataType.FLOAT3: + case WirePortDataType.FLOAT4: + case WirePortDataType.INT: + case WirePortDataType.COLOR: + case WirePortDataType.OBJECT: + { + result = "clamp( " + value + " , " + min + " , " + max + " )"; + } + break; + case WirePortDataType.FLOAT3x3: + case WirePortDataType.FLOAT4x4: + { + return UIUtils.InvalidParameter( this ); + } + } + + RegisterLocalVariable( 0, result, ref dataCollector, "clampResult" + OutputId ); + return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); + } + + } +} |