diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs new file mode 100644 index 00000000..ed91f4d4 --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs @@ -0,0 +1,26 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> + +using System; + +namespace AmplifyShaderEditor +{ + [Serializable] + [NodeAttributes( "Saturate", "Math Operators", "Saturate clamps the input values into the [0,1] range" )] + public sealed class SaturateNode : SingleInputOp + { + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + m_opName = "saturate"; + m_previewShaderGUID = "d9e53418dc8b9d34fb395e3ea3c75985"; + m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, + WirePortDataType.FLOAT , + WirePortDataType.FLOAT2, + WirePortDataType.FLOAT3, + WirePortDataType.FLOAT4, + WirePortDataType.COLOR , + WirePortDataType.INT); + } + } +} |