diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader | 108 |
1 files changed, 0 insertions, 108 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader deleted file mode 100644 index 89b5eac5..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Templates/Legacy/Sprites-Default.shader +++ /dev/null @@ -1,108 +0,0 @@ -Shader /*ase_name*/"Hidden/Templates/Legacy/Sprites Default"/*end*/ -{ - Properties - { - [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {} - _Color ("Tint", Color) = (1,1,1,1) - [MaterialToggle] PixelSnap ("Pixel snap", Float) = 0 - [PerRendererData] _AlphaTex ("External Alpha", 2D) = "white" {} - /*ase_props*/ - } - - SubShader - { - Tags - { - "Queue"="Transparent" - "IgnoreProjector"="True" - "RenderType"="Transparent" - "PreviewType"="Plane" - "CanUseSpriteAtlas"="True" - } - - Cull Off - Lighting Off - ZWrite Off - Blend One OneMinusSrcAlpha - - /*ase_pass*/ - Pass - { - CGPROGRAM - #pragma vertex vert - #pragma fragment frag - #pragma target 3.0 - #pragma multi_compile _ PIXELSNAP_ON - #pragma multi_compile _ ETC1_EXTERNAL_ALPHA - #include "UnityCG.cginc" - /*ase_pragma*/ - - struct appdata_t - { - float4 vertex : POSITION; - float4 color : COLOR; - float2 texcoord : TEXCOORD0; - UNITY_VERTEX_INPUT_INSTANCE_ID - /*ase_vdata:p=p;uv0=tc0.xy;c=c*/ - }; - - struct v2f - { - float4 vertex : SV_POSITION; - fixed4 color : COLOR; - float2 texcoord : TEXCOORD0; - UNITY_VERTEX_INPUT_INSTANCE_ID - UNITY_VERTEX_OUTPUT_STEREO - /*ase_interp(1,):sp=sp.xyzw;uv0=tc0.xy;c=c*/ - }; - - uniform fixed4 _Color; - uniform float _EnableExternalAlpha; - uniform sampler2D _MainTex; - uniform sampler2D _AlphaTex; - /*ase_globals*/ - - v2f vert( appdata_t IN /*ase_vert_input*/ ) - { - v2f OUT; - UNITY_SETUP_INSTANCE_ID(IN); - UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT); - UNITY_TRANSFER_INSTANCE_ID(IN, OUT); - /*ase_vert_code:IN=appdata_t;OUT=v2f*/ - - IN.vertex.xyz += /*ase_vert_out:Offset;Float3*/ float3(0,0,0) /*end*/; - OUT.vertex = UnityObjectToClipPos(IN.vertex); - OUT.texcoord = IN.texcoord; - OUT.color = IN.color * _Color; - #ifdef PIXELSNAP_ON - OUT.vertex = UnityPixelSnap (OUT.vertex); - #endif - - return OUT; - } - - fixed4 SampleSpriteTexture (float2 uv) - { - fixed4 color = tex2D (_MainTex, uv); - -#if ETC1_EXTERNAL_ALPHA - // get the color from an external texture (usecase: Alpha support for ETC1 on android) - fixed4 alpha = tex2D (_AlphaTex, uv); - color.a = lerp (color.a, alpha.r, _EnableExternalAlpha); -#endif //ETC1_EXTERNAL_ALPHA - - return color; - } - - fixed4 frag(v2f IN /*ase_frag_input*/ ) : SV_Target - { - /*ase_frag_code:IN=v2f*/ - fixed4 c = /*ase_frag_out:Color;Float4*/SampleSpriteTexture (IN.texcoord) * IN.color/*end*/; - c.rgb *= c.a; - return c; - } - ENDCG - } - } - CustomEditor "ASEMaterialInspector" -} |