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Diffstat (limited to 'Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledTextDrawer.cs')
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diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledTextDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledTextDrawer.cs
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+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledTextDrawer.cs
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+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using System;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledTextDrawer : MaterialPropertyDrawer
+ {
+ public string text = "";
+ public string alignment = "Center";
+ public string font = "Normal";
+ public string disabled = "";
+ public float size = 11;
+ public float top = 0;
+ public float down = 0;
+
+ public StyledTextDrawer(string text)
+ {
+ this.text = text;
+ }
+
+ public StyledTextDrawer(string text, string alignment, string font, string disabled, float size)
+ {
+ this.text = text;
+ this.alignment = alignment;
+ this.font = font;
+ this.disabled = disabled;
+ this.size = size;
+ }
+
+ public StyledTextDrawer(string text, string alignment, string font, string disabled, float size, float top, float down)
+ {
+ this.text = text;
+ this.alignment = alignment;
+ this.font = font;
+ this.disabled = disabled;
+ this.size = size;
+ this.top = top;
+ this.down = down;
+ }
+
+ public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor)
+ {
+ //Material material = materialEditor.target as Material;
+
+ GUIStyle styleLabel = new GUIStyle(EditorStyles.label)
+ {
+ richText = true,
+ alignment = TextAnchor.MiddleCenter,
+ wordWrap = true
+ };
+
+ GUILayout.Space(top);
+
+ if (alignment == "Center")
+ {
+ styleLabel.alignment = TextAnchor.MiddleCenter;
+
+ }
+ else if (alignment == "Left")
+ {
+ styleLabel.alignment = TextAnchor.MiddleCenter;
+ }
+ else if (alignment == "Left")
+ {
+ styleLabel.alignment = TextAnchor.MiddleCenter;
+ }
+
+ if (font == "Bold")
+ {
+ styleLabel.fontStyle = FontStyle.Bold;
+ }
+ else
+ {
+ styleLabel.fontStyle = FontStyle.Normal;
+ }
+
+ styleLabel.fontSize = (int)size;
+
+ if (disabled == "Disabled")
+ {
+ GUI.enabled = false;
+ }
+
+ GUILayout.Label(text, styleLabel);
+
+ GUI.enabled = true;
+
+ GUILayout.Space(down);
+ }
+
+ public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
+ {
+ return -2;
+ }
+ }
+}