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-rw-r--r--Assets/Scripts/Camera/CameraUtility.cs49
-rw-r--r--Assets/Scripts/Camera/CameraUtility.cs.meta11
-rw-r--r--Assets/Scripts/Camera/MainCamera.cs154
-rw-r--r--Assets/Scripts/Camera/MainCamera.cs.meta11
-rw-r--r--Assets/Scripts/Camera/MainCameraDebug.cs10
-rw-r--r--Assets/Scripts/Camera/MainCameraDebug.cs.meta11
6 files changed, 0 insertions, 246 deletions
diff --git a/Assets/Scripts/Camera/CameraUtility.cs b/Assets/Scripts/Camera/CameraUtility.cs
deleted file mode 100644
index 1f6c10e6..00000000
--- a/Assets/Scripts/Camera/CameraUtility.cs
+++ /dev/null
@@ -1,49 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public static class CameraExtend
-{
-
- public static Vector3 WorldToCameraSpace(this Camera camera, Vector3 worldPos)
- {
- Vector4 camPos = camera.worldToCameraMatrix * worldPos.ToVector4();
- return camPos.ToVector3();
- }
-
- public static Vector3 CameraToViewportSpace(this Camera camera, Vector3 camPos)
- {
- Matrix4x4 proj = GL.GetGPUProjectionMatrix(camera.projectionMatrix, false);
- Vector4 clipPos = proj * camPos.ToVector4();
- Vector3 ndcPos = (clipPos / clipPos.w);
- Vector3 viewPos = (ndcPos + Vector3.one) / 2f;
- return viewPos;
- }
-
- public static Vector3 CameraToScreenSpace(this Camera camera, Vector3 camPos)
- {
- Vector3 viewPos = camera.CameraToViewportSpace(camPos);
- Vector3 screenPos = new Vector3(
- viewPos.x * camera.pixelWidth,
- viewPos.y * camera.pixelHeight,
- viewPos.z
- );
- return screenPos;
- }
-
-}
-
-public class CameraUtility : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/Assets/Scripts/Camera/CameraUtility.cs.meta b/Assets/Scripts/Camera/CameraUtility.cs.meta
deleted file mode 100644
index bd11b826..00000000
--- a/Assets/Scripts/Camera/CameraUtility.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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-guid: 6797331b02de5684ab22aeafac41d2c5
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/Camera/MainCamera.cs b/Assets/Scripts/Camera/MainCamera.cs
deleted file mode 100644
index 4d65fa18..00000000
--- a/Assets/Scripts/Camera/MainCamera.cs
+++ /dev/null
@@ -1,154 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-// 主相机
-[ExecuteAlways]
-[RequireComponent(typeof(Camera))]
-public class MainCamera : SingletonMB<MainCamera>
-{
- #region inspector
- [Serializable]
- public struct Region
- {
- [SerializeField] public float l;
- [SerializeField] public float r;
- [SerializeField] public float t;
- [SerializeField] public float b;
- }
-
- public new Camera camera { get; private set; }
-
- public Vector3 offset = Vector3.zero;
-
- [SerializeField] private float z;
-
- [SerializeField] private Region region;
-
- [SerializeField] private float moveSpeed;
-
- [SerializeField] private AnimationCurve speedCurve;
-
- [SerializeField] private float threshold;
- #endregion
-
- private CustomRenderingPipeline m_CustomRenderingPipeline;
- public CustomRenderingPipeline customRenderingPipeline
- {
- get
- {
- if (m_CustomRenderingPipeline == null)
- m_CustomRenderingPipeline = this.gameObject.GetOrAddComponent<CustomRenderingPipeline>();
- return m_CustomRenderingPipeline;
- }
- }
-
- private Vector2 position2D
- {
- get
- {
- return transform.position;
- }
- set
- {
- transform.position = new Vector3(value.x, value.y, transform.position.z);
- }
- }
-
- private Vector3 position
- {
- get
- {
- return transform.position;
- }
- set
- {
- transform.position = value;
- }
- }
-
- protected override void Awake()
- {
- base.Awake();
- camera = gameObject.GetComponent<Camera>();
- }
-
- private void Start()
- {
- Vector3 pos = transform.position;
- pos.z = this.z;
- transform.position = pos;
-
- Quaternion rot = Quaternion.LookRotation(Vector3.forward);
- transform.rotation = rot;
- }
-
- void FollowPlayerCharacter()
- {
- if (UnitManager.Instance == null || UnitManager.Instance.pc == null)
- return;
-
- Region region = this.region;
-
- //if (!UnitManager.Instance.pc.isTowardRight)
- //{
- // region.l = -this.region.r;
- // region.r = -this.region.l;
- //}
-
- Vector3 camPos = position;
-
- Vector3 worldPos = UnitManager.Instance.pc.transform.position + offset;
-
- Vector2 viewPos = ((Vector2)camera.WorldToViewportPoint(worldPos)) * 2 - Vector2.one;
-
- Vector3 dir = (worldPos - camPos).normalized;
- float dest = (worldPos - camPos).magnitude;
- float curve = speedCurve.Evaluate((threshold - Mathf.Clamp(dest, 0f, threshold)) / threshold);
- Vector3 move = curve * dir * moveSpeed * Time.deltaTime;
-
- if (IsInRegion(viewPos, region))
- {
- if(!IsInCenter(viewPos))
- {
- position2D = camPos + move;
- if((worldPos - position).magnitude <= 0.1f)
- {
- position2D = worldPos;
- }
- }
- return;
- }
- position2D = camPos + move;
- if ((worldPos - position).magnitude <= 0.1f)
- {
- position2D = worldPos;
- }
- }
-
- bool IsInRegion(Vector2 p, Region region)
- {
- return p.x > region.l
- && p.x < region.r
- && p.y > region.b
- && p.y < region.t;
- }
-
- bool IsInCenter(Vector2 p)
- {
- return p.x == (region.l + region.r) / 2 && p.y == (region.t + region.b) / 2;
- }
-
- void Update()
- {
- FollowPlayerCharacter();
- }
-
- public void OnGUI()
- {
- if(MainCameraDebug.OnGUIHandlers != null)
- MainCameraDebug.OnGUIHandlers.Invoke();
- }
-
-} \ No newline at end of file
diff --git a/Assets/Scripts/Camera/MainCamera.cs.meta b/Assets/Scripts/Camera/MainCamera.cs.meta
deleted file mode 100644
index 1ad6678e..00000000
--- a/Assets/Scripts/Camera/MainCamera.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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-guid: 68da209687f0dcc49967a423b26c204c
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/Camera/MainCameraDebug.cs b/Assets/Scripts/Camera/MainCameraDebug.cs
deleted file mode 100644
index 7a8382ee..00000000
--- a/Assets/Scripts/Camera/MainCameraDebug.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class MainCameraDebug
-{
- public static Action OnGUIHandlers;
-
-}
diff --git a/Assets/Scripts/Camera/MainCameraDebug.cs.meta b/Assets/Scripts/Camera/MainCameraDebug.cs.meta
deleted file mode 100644
index 71e9cdb8..00000000
--- a/Assets/Scripts/Camera/MainCameraDebug.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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-guid: 31f8e21379e822447b55a74c799469f6
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
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- icon: {instanceID: 0}
- userData:
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