diff options
Diffstat (limited to 'Assets/Scripts/Physics/PhysicsBall.cs')
-rw-r--r-- | Assets/Scripts/Physics/PhysicsBall.cs | 23 |
1 files changed, 21 insertions, 2 deletions
diff --git a/Assets/Scripts/Physics/PhysicsBall.cs b/Assets/Scripts/Physics/PhysicsBall.cs index 2a076718..5baceeb8 100644 --- a/Assets/Scripts/Physics/PhysicsBall.cs +++ b/Assets/Scripts/Physics/PhysicsBall.cs @@ -2,10 +2,29 @@ using System.Collections.Generic;
using UnityEngine;
+/// <summary>
+/// 碰撞球
+/// </summary>
public class PhysicsBall : PhysicsPrimitive
{
- public Vector3 m_Center;
- public float m_Radius;
+ public override PrimitiveType Type
+ {
+ get
+ {
+ return PrimitiveType.Ball;
+ }
+ }
+
+ [SerializeField]
+ private float m_Radius;
+
+ public float Radius
+ {
+ get
+ {
+ return m_Radius;
+ }
+ }
public void OnDrawGizmos()
{
|