diff options
Diffstat (limited to 'Assets/Scripts/Unit/Events')
-rw-r--r-- | Assets/Scripts/Unit/Events/AnimationEventBase.cs | 24 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Events/EventEffect.cs | 1 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Events/EventProjectile.cs | 32 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Events/EventProjectile.cs.meta | 11 |
4 files changed, 68 insertions, 0 deletions
diff --git a/Assets/Scripts/Unit/Events/AnimationEventBase.cs b/Assets/Scripts/Unit/Events/AnimationEventBase.cs index 774f7b38..42fe6460 100644 --- a/Assets/Scripts/Unit/Events/AnimationEventBase.cs +++ b/Assets/Scripts/Unit/Events/AnimationEventBase.cs @@ -8,4 +8,28 @@ public abstract class AnimationEventBase : ScriptableObject public int startFrame;
public abstract TimelineEvent.EEventType type { get; }
+
+ public string fullName
+ {
+ get
+ {
+ return this.type.ToString();
+ }
+ }
+
+ public string Name
+ {
+ get
+ {
+ string name = fullName.Replace("Event", "");
+ //int underscore = name.IndexOf('_');
+ //if (underscore != -1)
+ //{
+ // name = name.Substring(underscore + 1, name.Length - underscore - 1);
+ //}
+ return name;
+ }
+ }
+
+ public abstract string shortName { get; }
}
diff --git a/Assets/Scripts/Unit/Events/EventEffect.cs b/Assets/Scripts/Unit/Events/EventEffect.cs index 449b1e23..9aaf8d9f 100644 --- a/Assets/Scripts/Unit/Events/EventEffect.cs +++ b/Assets/Scripts/Unit/Events/EventEffect.cs @@ -5,6 +5,7 @@ using UnityEngine; public class EventEffect : AnimationEventBase
{
public override TimelineEvent.EEventType type { get { return TimelineEvent.EEventType.EventEffect; } }
+ public override string shortName { get { return "E"; } }
[Tooltip("Effect path")]
public string effectPath;
diff --git a/Assets/Scripts/Unit/Events/EventProjectile.cs b/Assets/Scripts/Unit/Events/EventProjectile.cs new file mode 100644 index 00000000..526628e8 --- /dev/null +++ b/Assets/Scripts/Unit/Events/EventProjectile.cs @@ -0,0 +1,32 @@ +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class EventProjectile : AnimationEventBase
+{
+ public override TimelineEvent.EEventType type { get { return TimelineEvent.EEventType.EventProjectile; } }
+
+ public override string shortName { get { return "P"; } }
+
+ [Tooltip("Projectile path")]
+ public string projectilePath;
+
+ [Tooltip("Is attached to a bone")]
+ public bool attached;
+
+ [Tooltip("Bone path attach to")]
+ public string bone;
+
+ [Tooltip("Position offset")]
+ public Vector3 position;
+
+ [Tooltip("Rotation in euler")]
+ public Vector3 rotation;
+
+ [Tooltip("Scale")]
+ public Vector3 scale;
+
+ [Tooltip("Initial velocity")]
+ public Vector3 velocity;
+
+}
diff --git a/Assets/Scripts/Unit/Events/EventProjectile.cs.meta b/Assets/Scripts/Unit/Events/EventProjectile.cs.meta new file mode 100644 index 00000000..4afba321 --- /dev/null +++ b/Assets/Scripts/Unit/Events/EventProjectile.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 75c54c029c766614590737d26471b7a4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: |