summaryrefslogtreecommitdiff
path: root/Assets/Scripts/Unit/LensEffect/LensEffect_BlurRim.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/Scripts/Unit/LensEffect/LensEffect_BlurRim.cs')
-rw-r--r--Assets/Scripts/Unit/LensEffect/LensEffect_BlurRim.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Assets/Scripts/Unit/LensEffect/LensEffect_BlurRim.cs b/Assets/Scripts/Unit/LensEffect/LensEffect_BlurRim.cs
index 6c61f2e7..5260a751 100644
--- a/Assets/Scripts/Unit/LensEffect/LensEffect_BlurRim.cs
+++ b/Assets/Scripts/Unit/LensEffect/LensEffect_BlurRim.cs
@@ -77,7 +77,7 @@ public class LensEffect_BlurRim : LensEffectBase
MaterialEntry blur = ClaimMaterial(StaticDefine.shaders[EShader.Blur].name);
Vector4 tileOffset = RenderingUtility.GetTillingOffset(MainCamera.Instance.camera, owner.center, owner.unitDetail.snapshotBound);
- blur.material.SetVector("_TileOffset", tileOffset);
+ blur.material.SetVector("_UnitTileOffset", tileOffset);
cb.Blit(tempID, BuiltinRenderTextureType.CameraTarget, blur.material);
cb.ReleaseTemporaryRT(tempID);