diff options
Diffstat (limited to 'Assets/Scripts/Unit/LensEffect/LensEffect_Buzz.cs')
-rw-r--r-- | Assets/Scripts/Unit/LensEffect/LensEffect_Buzz.cs | 41 |
1 files changed, 0 insertions, 41 deletions
diff --git a/Assets/Scripts/Unit/LensEffect/LensEffect_Buzz.cs b/Assets/Scripts/Unit/LensEffect/LensEffect_Buzz.cs deleted file mode 100644 index 252efc6e..00000000 --- a/Assets/Scripts/Unit/LensEffect/LensEffect_Buzz.cs +++ /dev/null @@ -1,41 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.Rendering; - -// 蜂鸣 -public class LensEffect_Buzz : LensEffectBase -{ - public override ERenderingEvent renderingEvents => ERenderingEvent.AfterForwardAlpha; - - public LensEffect_Buzz() : base() - { - - } - - public override void AfterForwardAlpha(EStage stage, CommandBuffer cb) - { - if (stage == EStage.BeforeIterate) - { - Before(cb); - } - else if (stage == EStage.AfterIterate) - { - After(cb); - } - } - - void Before(CommandBuffer cb) - { - MaterialEntry buzz = GetTempMaterial(StaticDefine.shaders[EShader.Buzz].name); - - cb.SetGlobalTexture("_UnitDepthTexture", owner.unitPreprocessing.unitDepthTexture); - cb.Blit(BuiltinRenderTextureType.CameraTarget, BuiltinRenderTextureType.CameraTarget, buzz.material); - } - - void After(CommandBuffer cb) - { - - } - -}
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