diff options
Diffstat (limited to 'Assets/Scripts')
-rw-r--r-- | Assets/Scripts/Curve3D.meta | 8 | ||||
-rw-r--r-- | Assets/Scripts/Drone.meta | 8 | ||||
-rw-r--r-- | Assets/Scripts/Props.meta | 8 | ||||
-rw-r--r-- | Assets/Scripts/Robot.meta | 8 | ||||
-rw-r--r-- | Assets/Scripts/Scene.meta | 8 | ||||
-rw-r--r-- | Assets/Scripts/Unit/AI/Actions.meta | 8 | ||||
-rw-r--r-- | Assets/Scripts/Unit/AI/Conditionals.meta | 8 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Components/UnitAnimation/PCAnimation.cs | 7 |
8 files changed, 59 insertions, 4 deletions
diff --git a/Assets/Scripts/Curve3D.meta b/Assets/Scripts/Curve3D.meta new file mode 100644 index 00000000..fef1c5e7 --- /dev/null +++ b/Assets/Scripts/Curve3D.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ad8b718b6b700d8419838dad07158567 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Drone.meta b/Assets/Scripts/Drone.meta new file mode 100644 index 00000000..694cff70 --- /dev/null +++ b/Assets/Scripts/Drone.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ec3412151f8a72a41b2ed21316763399 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Props.meta b/Assets/Scripts/Props.meta new file mode 100644 index 00000000..bb96602e --- /dev/null +++ b/Assets/Scripts/Props.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f299520ed9fcf4a45858ad4ef5a8d5d1 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Robot.meta b/Assets/Scripts/Robot.meta new file mode 100644 index 00000000..0b5a087e --- /dev/null +++ b/Assets/Scripts/Robot.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7c09ca1609552d24bbe697d1516f8aa9 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Scene.meta b/Assets/Scripts/Scene.meta new file mode 100644 index 00000000..eb7a8716 --- /dev/null +++ b/Assets/Scripts/Scene.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: eaee2d0f48cff9b40baf0686a8105600 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Unit/AI/Actions.meta b/Assets/Scripts/Unit/AI/Actions.meta new file mode 100644 index 00000000..9b4ad463 --- /dev/null +++ b/Assets/Scripts/Unit/AI/Actions.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 971e9d55b8bc0894eb6a110fb962000b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Unit/AI/Conditionals.meta b/Assets/Scripts/Unit/AI/Conditionals.meta new file mode 100644 index 00000000..70a86da5 --- /dev/null +++ b/Assets/Scripts/Unit/AI/Conditionals.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 85b7e0c7ed1d12f42a5178bfbf3d934c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Unit/Components/UnitAnimation/PCAnimation.cs b/Assets/Scripts/Unit/Components/UnitAnimation/PCAnimation.cs index cdffc8ed..32881dcd 100644 --- a/Assets/Scripts/Unit/Components/UnitAnimation/PCAnimation.cs +++ b/Assets/Scripts/Unit/Components/UnitAnimation/PCAnimation.cs @@ -151,7 +151,7 @@ public class PCAnimation : UnitAnimation return; }
- AnimationData GetAnimationDataOfGivenState(string name)
+ AnimationData GetAnimationDataOfState(string name)
{
string animName = controller[name].name;
string path = owner.folder + "AnimationData/" + animName + ".asset";
@@ -185,10 +185,10 @@ public class PCAnimation : UnitAnimation else if (id == 3) state = EAnimState.AirAttack3;
else if (id == 4) state = EAnimState.AirAttack4;
- AnimationData data = GetAnimationDataOfGivenState(state.ToString());
+ AnimationData data = GetAnimationDataOfState(state.ToString());
Debug.Assert(data != null);
float offset = data.GetProperty(EAnimationProperty.ComboTimeOffset, 0);
- float duration = data.GetProperty(EAnimationProperty.TransitionInDuration, 0.05f);
+ float duration = data.GetProperty(EAnimationProperty.TransitionInDuration, 0.1f);
CrossFade(state, duration, offset); } @@ -198,7 +198,6 @@ public class PCAnimation : UnitAnimation Play(EAnimState.AttackToAir, offset);
} -
public void AnimAttack(int id) { m_Owner.unitCollider.OnAnimationChange(); |