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diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample21_Bypass.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample21_Bypass.cs
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-using UnityEngine;
-using System;
-using System.Collections;
-
-using AdvancedInspector;
-
-[AdvancedInspector]
-public class AIExample21_Bypass : MonoBehaviour
-{
- // Some class - often in .dll - do now have AdvancedInspector attributes.
- // It is possible to force them to behave as if they were flagged with the Bypass attribute.
- // IMPORTANT: Some Unity classes are not meant to be inspected, and may break.
- // The Advanced Inspector should be rock solid in those case and flag invalid data field as read only.
- // The GUIStyle is one example of a class that has no editor for it.
- // The Bypass attribute automaticly inspect every public fields and properties.
- [Inspect, Bypass]
- public GUIStyle skin = new GUIStyle();
-}