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Diffstat (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample21_Bypass.cs')
-rw-r--r-- | Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample21_Bypass.cs | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample21_Bypass.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample21_Bypass.cs deleted file mode 100644 index a8b01074..00000000 --- a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample21_Bypass.cs +++ /dev/null @@ -1,18 +0,0 @@ -using UnityEngine; -using System; -using System.Collections; - -using AdvancedInspector; - -[AdvancedInspector] -public class AIExample21_Bypass : MonoBehaviour -{ - // Some class - often in .dll - do now have AdvancedInspector attributes. - // It is possible to force them to behave as if they were flagged with the Bypass attribute. - // IMPORTANT: Some Unity classes are not meant to be inspected, and may break. - // The Advanced Inspector should be rock solid in those case and flag invalid data field as read only. - // The GUIStyle is one example of a class that has no editor for it. - // The Bypass attribute automaticly inspect every public fields and properties. - [Inspect, Bypass] - public GUIStyle skin = new GUIStyle(); -} |