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Diffstat (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample39_DynamicStatic.cs')
-rw-r--r-- | Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample39_DynamicStatic.cs | 41 |
1 files changed, 0 insertions, 41 deletions
diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample39_DynamicStatic.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample39_DynamicStatic.cs deleted file mode 100644 index 511eb837..00000000 --- a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample39_DynamicStatic.cs +++ /dev/null @@ -1,41 +0,0 @@ -using UnityEngine; -using System.Collections; - -using AdvancedInspector; - -[AdvancedInspector] -public class AIExample39_DynamicStatic : MonoBehaviour -{ - // A Runtime Dynamic attribute can also recieve the path towards a static method declared in any type. - // This offers a way to write generic conditionals. - // The '.' denote a path towards a method. The class owning the method can be nested. - [Inspect("StaticDynamicExample.Inspect")] - public bool myVariable; - - public bool displayItem = true; - - // In this example, the button toggle on/off the display of "myVariable". - [Inspect] - public void PressMe() - { - displayItem = !displayItem; - } - - [Inspect, Help(HelpAttribute.IsNull, HelpType.Error, "Should not be null!")] - public Camera nullField; -} - -public class StaticDynamicExample -{ - // The delegate should have a single param argument. - // Usually, Advanced Inspector pass the instance and the value as argument. - // Other attribute may pass extra argument, such as Regex or the attribute properties. - private static bool Inspect(InspectAttribute inspect, object instance, object value) - { - AIExample39_DynamicStatic example = instance as AIExample39_DynamicStatic; - if (example == null) - return false; - - return example.displayItem; - } -}
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