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Diffstat (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/CreateDerived/AIExample_BaseClass.cs')
-rw-r--r-- | Assets/ThirdParty/AdvancedInspector/Examples/CSharp/CreateDerived/AIExample_BaseClass.cs | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/CreateDerived/AIExample_BaseClass.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/CreateDerived/AIExample_BaseClass.cs deleted file mode 100644 index d34aeb8e..00000000 --- a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/CreateDerived/AIExample_BaseClass.cs +++ /dev/null @@ -1,12 +0,0 @@ -using UnityEngine; -using System.Collections; - -using AdvancedInspector; - -// It's very important for object that are created from the inspector to derive from ComponentMonoBehaviour instead of MonoBehaviour. -[AdvancedInspector] -public abstract class AIExample_BaseClass : ComponentMonoBehaviour -{ - [Inspect] - public float myFloat; -} |