diff options
Diffstat (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs')
-rw-r--r-- | Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs deleted file mode 100644 index c34c4133..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs +++ /dev/null @@ -1,35 +0,0 @@ -using UnityEngine;
-
-namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityBehaviour
-{
- [TaskCategory("Basic/Behaviour")]
- [TaskDescription("Stores the enabled state of the object. Returns Success.")]
- public class GetIsEnabled : Action
- {
- [Tooltip("The Object to use")]
- public SharedObject specifiedObject;
- [Tooltip("The enabled/disabled state")]
- [RequiredField]
- public SharedBool storeValue;
-
- public override TaskStatus OnUpdate()
- {
- if (specifiedObject == null && !(specifiedObject.Value is UnityEngine.Behaviour)) {
- Debug.LogWarning("SpecifiedObject is null or not a subclass of UnityEngine.Behaviour");
- return TaskStatus.Failure;
- }
-
- storeValue.Value = (specifiedObject.Value as Behaviour).enabled;
-
- return TaskStatus.Success;
- }
-
- public override void OnReset()
- {
- if (specifiedObject != null) {
- specifiedObject.Value = null;
- }
- storeValue = false;
- }
- }
-}
\ No newline at end of file |