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authorchai <chaifix@163.com>2022-03-10 14:07:40 +0800
committerchai <chaifix@163.com>2022-03-10 14:07:40 +0800
commit22891bf59032ba88262824255a706d652031384b (patch)
tree7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs
parent8b04ea73e540067f83870b61d89db4868fea5e8a (diff)
* move folder
Diffstat (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs')
-rw-r--r--Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs35
1 files changed, 0 insertions, 35 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs
deleted file mode 100644
index c34c4133..00000000
--- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Behaviour/GetIsEnabled.cs
+++ /dev/null
@@ -1,35 +0,0 @@
-using UnityEngine;
-
-namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityBehaviour
-{
- [TaskCategory("Basic/Behaviour")]
- [TaskDescription("Stores the enabled state of the object. Returns Success.")]
- public class GetIsEnabled : Action
- {
- [Tooltip("The Object to use")]
- public SharedObject specifiedObject;
- [Tooltip("The enabled/disabled state")]
- [RequiredField]
- public SharedBool storeValue;
-
- public override TaskStatus OnUpdate()
- {
- if (specifiedObject == null && !(specifiedObject.Value is UnityEngine.Behaviour)) {
- Debug.LogWarning("SpecifiedObject is null or not a subclass of UnityEngine.Behaviour");
- return TaskStatus.Failure;
- }
-
- storeValue.Value = (specifiedObject.Value as Behaviour).enabled;
-
- return TaskStatus.Success;
- }
-
- public override void OnReset()
- {
- if (specifiedObject != null) {
- specifiedObject.Value = null;
- }
- storeValue = false;
- }
- }
-} \ No newline at end of file