diff options
Diffstat (limited to 'Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application')
-rw-r--r-- | Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/AssetResourcesFile.cs | 238 | ||||
-rw-r--r-- | Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/VersionCompatibilityUtility.cs | 234 |
2 files changed, 236 insertions, 236 deletions
diff --git a/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/AssetResourcesFile.cs b/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/AssetResourcesFile.cs index 7f5392be..0380f56b 100644 --- a/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/AssetResourcesFile.cs +++ b/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/AssetResourcesFile.cs @@ -1,120 +1,120 @@ -#if UNITY_EDITOR -using UnityEngine; -using UnityEditor; -using System; -using System.Collections.Generic; -using System.IO; - -namespace UMotionEditor -{ - public class AssetResourcesFile : ScriptableObject - { - //******************************************************************************** - // Public Properties - //******************************************************************************** - - //******************************************************************************** - // Private Properties - //******************************************************************************** - - #pragma warning disable 0649 // Suppress "Field 'field' is never assigned to, and will always have its default value 'value'" - [Serializable] - private struct ResourceDefinition - { - public string Name; - public UnityEngine.Object Reference; - } - #pragma warning restore 0649 - - //---------------------- - // Inspector - //---------------------- - [SerializeField]private List<ResourceDefinition> resourcesList = new List<ResourceDefinition>(); - [SerializeField]private List<ResourceDefinition> optionalResourcesList = new List<ResourceDefinition>(); - private Dictionary<string, UnityEngine.Object> resourcesDictionary = new Dictionary<string, UnityEngine.Object>(); - - //---------------------- - // Internal - //---------------------- - - //******************************************************************************** - // Public Methods - //******************************************************************************** - - public static AssetResourcesFile FindAssetResourcesFile() - { - string[] resourceFilesGUID = AssetDatabase.FindAssets("UMotionResources t:AssetResourcesFile"); - - if (resourceFilesGUID.Length > 1) - { - throw new UnityException("More than one resource file was found. Please remove all UMotion files and install UMotion again."); - } - else if (resourceFilesGUID.Length == 0) - { - throw new UnityException("Resource file not found. Please install UMotion again."); - } - else - { - AssetResourcesFile resourceFile = AssetDatabase.LoadAssetAtPath<AssetResourcesFile>(AssetDatabase.GUIDToAssetPath(resourceFilesGUID[0])); - - resourceFile.InitializeDictionary(); - - return resourceFile; - } - } - - public string GetEditorDataPath() - { - string resourcesPath = AssetDatabase.GetAssetPath(this); - - string dataPath = Path.GetDirectoryName(resourcesPath); - dataPath = Path.Combine(Path.GetDirectoryName(dataPath), "Data"); - - return dataPath; - } - - public T GetResource<T>(string name, bool required = true) where T : UnityEngine.Object - { - T loadedObject = null; - UnityEngine.Object obj; - if (resourcesDictionary.TryGetValue(name, out obj)) - { - loadedObject = obj as T; - } - - if (required && (loadedObject == null)) - { - throw new Exception(string.Format("Resource \"{0}\" can not be loaded.", name)); - } - else - { - return loadedObject; - } - } - - //******************************************************************************** - // Private Methods - //******************************************************************************** - - private void InitializeDictionary() - { - resourcesDictionary.Clear(); - foreach (ResourceDefinition resourceDef in resourcesList) - { - if (resourceDef.Reference == null) - { - throw new UnityException(string.Format("Required resource \"{0}\" not found. Please reinstall UMotion.", resourceDef.Name)); - } - else - { - resourcesDictionary.Add(resourceDef.Name, resourceDef.Reference); - } - } - foreach (ResourceDefinition resourceDef in optionalResourcesList) - { - resourcesDictionary.Add(resourceDef.Name, resourceDef.Reference); - } - } - } -} +#if UNITY_EDITOR
+using UnityEngine;
+using UnityEditor;
+using System;
+using System.Collections.Generic;
+using System.IO;
+
+namespace UMotionEditor
+{
+ public class AssetResourcesFile : ScriptableObject
+ {
+ //********************************************************************************
+ // Public Properties
+ //********************************************************************************
+
+ //********************************************************************************
+ // Private Properties
+ //********************************************************************************
+
+ #pragma warning disable 0649 // Suppress "Field 'field' is never assigned to, and will always have its default value 'value'"
+ [Serializable]
+ private struct ResourceDefinition
+ {
+ public string Name;
+ public UnityEngine.Object Reference;
+ }
+ #pragma warning restore 0649
+
+ //----------------------
+ // Inspector
+ //----------------------
+ [SerializeField]private List<ResourceDefinition> resourcesList = new List<ResourceDefinition>();
+ [SerializeField]private List<ResourceDefinition> optionalResourcesList = new List<ResourceDefinition>();
+ private Dictionary<string, UnityEngine.Object> resourcesDictionary = new Dictionary<string, UnityEngine.Object>();
+
+ //----------------------
+ // Internal
+ //----------------------
+
+ //********************************************************************************
+ // Public Methods
+ //********************************************************************************
+
+ public static AssetResourcesFile FindAssetResourcesFile()
+ {
+ string[] resourceFilesGUID = AssetDatabase.FindAssets("UMotionResources t:AssetResourcesFile");
+
+ if (resourceFilesGUID.Length > 1)
+ {
+ throw new UnityException("More than one resource file was found. Please remove all UMotion files and install UMotion again.");
+ }
+ else if (resourceFilesGUID.Length == 0)
+ {
+ throw new UnityException("Resource file not found. Please install UMotion again.");
+ }
+ else
+ {
+ AssetResourcesFile resourceFile = AssetDatabase.LoadAssetAtPath<AssetResourcesFile>(AssetDatabase.GUIDToAssetPath(resourceFilesGUID[0]));
+
+ resourceFile.InitializeDictionary();
+
+ return resourceFile;
+ }
+ }
+
+ public string GetEditorDataPath()
+ {
+ string resourcesPath = AssetDatabase.GetAssetPath(this);
+
+ string dataPath = Path.GetDirectoryName(resourcesPath);
+ dataPath = Path.Combine(Path.GetDirectoryName(dataPath), "Data");
+
+ return dataPath;
+ }
+
+ public T GetResource<T>(string name, bool required = true) where T : UnityEngine.Object
+ {
+ T loadedObject = null;
+ UnityEngine.Object obj;
+ if (resourcesDictionary.TryGetValue(name, out obj))
+ {
+ loadedObject = obj as T;
+ }
+
+ if (required && (loadedObject == null))
+ {
+ throw new Exception(string.Format("Resource \"{0}\" can not be loaded.", name));
+ }
+ else
+ {
+ return loadedObject;
+ }
+ }
+
+ //********************************************************************************
+ // Private Methods
+ //********************************************************************************
+
+ private void InitializeDictionary()
+ {
+ resourcesDictionary.Clear();
+ foreach (ResourceDefinition resourceDef in resourcesList)
+ {
+ if (resourceDef.Reference == null)
+ {
+ throw new UnityException(string.Format("Required resource \"{0}\" not found. Please reinstall UMotion.", resourceDef.Name));
+ }
+ else
+ {
+ resourcesDictionary.Add(resourceDef.Name, resourceDef.Reference);
+ }
+ }
+ foreach (ResourceDefinition resourceDef in optionalResourcesList)
+ {
+ resourcesDictionary.Add(resourceDef.Name, resourceDef.Reference);
+ }
+ }
+ }
+}
#endif
\ No newline at end of file diff --git a/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/VersionCompatibilityUtility.cs b/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/VersionCompatibilityUtility.cs index ee7861ff..50ec535b 100644 --- a/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/VersionCompatibilityUtility.cs +++ b/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Application/VersionCompatibilityUtility.cs @@ -1,118 +1,118 @@ -#if UNITY_EDITOR -using System.Collections; -using System.Collections.Generic; -using System.Reflection; -using UnityEngine; - -namespace UMotionEditor -{ - public static class VersionCompatibilityUtility - { - #if !UNITY_2017_4_OR_NEWER - #error "This Unity version is not supported by UMotion. Please update to Unity 2017.4 or higher." - #endif - - //******************************************************************************** - // Public Properties - //******************************************************************************** - - public enum EditorPlatform - { - Windows = 0, - Mac, - Linux, - Invalid - } - - public static EditorPlatform CurrentEditorPlatform - { - get - { - switch (Application.platform) - { - case RuntimePlatform.WindowsEditor: - return EditorPlatform.Windows; - - case RuntimePlatform.OSXEditor: - return EditorPlatform.Mac; - - case RuntimePlatform.LinuxEditor: - return EditorPlatform.Linux; - - default: - return EditorPlatform.Invalid; - } - } - } - - public static bool Unity2018_1_OrNewer - { - get - { - #if UNITY_2018_1_OR_NEWER - return true; - #else - return false; - #endif - } - } - - public static bool Unity2018_3_OrNewer - { - get - { - #if UNITY_2018_3_OR_NEWER - return true; - #else - return false; - #endif - } - } - - public static bool Unity2019_1_Or_Newer - { - get - { - #if UNITY_2019_1_OR_NEWER - return true; - #else - return false; - #endif - } - } - - public static bool UsesScriptableRenderPipeline - { - get - { - #if UNITY_2019_1_OR_NEWER - return (UnityEngine.Rendering.RenderPipelineManager.currentPipeline != null); - #else - #if UNITY_2018_1_OR_NEWER - return (UnityEngine.Experimental.Rendering.RenderPipelineManager.currentPipeline != null); - #else - return false; - #endif - #endif - } - } - - public static string GetCurrentAssemblyName() - { - return Assembly.GetExecutingAssembly().GetName().Name; - } - - //******************************************************************************** - // Private Properties - //******************************************************************************** - - //******************************************************************************** - // Public Methods - //******************************************************************************** - - //******************************************************************************** - // Private Methods - //******************************************************************************** - } -} +#if UNITY_EDITOR
+using System.Collections;
+using System.Collections.Generic;
+using System.Reflection;
+using UnityEngine;
+
+namespace UMotionEditor
+{
+ public static class VersionCompatibilityUtility
+ {
+ #if !UNITY_2017_4_OR_NEWER
+ #error "This Unity version is not supported by UMotion. Please update to Unity 2017.4 or higher."
+ #endif
+
+ //********************************************************************************
+ // Public Properties
+ //********************************************************************************
+
+ public enum EditorPlatform
+ {
+ Windows = 0,
+ Mac,
+ Linux,
+ Invalid
+ }
+
+ public static EditorPlatform CurrentEditorPlatform
+ {
+ get
+ {
+ switch (Application.platform)
+ {
+ case RuntimePlatform.WindowsEditor:
+ return EditorPlatform.Windows;
+
+ case RuntimePlatform.OSXEditor:
+ return EditorPlatform.Mac;
+
+ case RuntimePlatform.LinuxEditor:
+ return EditorPlatform.Linux;
+
+ default:
+ return EditorPlatform.Invalid;
+ }
+ }
+ }
+
+ public static bool Unity2018_1_OrNewer
+ {
+ get
+ {
+ #if UNITY_2018_1_OR_NEWER
+ return true;
+ #else
+ return false;
+ #endif
+ }
+ }
+
+ public static bool Unity2018_3_OrNewer
+ {
+ get
+ {
+ #if UNITY_2018_3_OR_NEWER
+ return true;
+ #else
+ return false;
+ #endif
+ }
+ }
+
+ public static bool Unity2019_1_Or_Newer
+ {
+ get
+ {
+ #if UNITY_2019_1_OR_NEWER
+ return true;
+ #else
+ return false;
+ #endif
+ }
+ }
+
+ public static bool UsesScriptableRenderPipeline
+ {
+ get
+ {
+ #if UNITY_2019_1_OR_NEWER
+ return (UnityEngine.Rendering.RenderPipelineManager.currentPipeline != null);
+ #else
+ #if UNITY_2018_1_OR_NEWER
+ return (UnityEngine.Experimental.Rendering.RenderPipelineManager.currentPipeline != null);
+ #else
+ return false;
+ #endif
+ #endif
+ }
+ }
+
+ public static string GetCurrentAssemblyName()
+ {
+ return Assembly.GetExecutingAssembly().GetName().Name;
+ }
+
+ //********************************************************************************
+ // Private Properties
+ //********************************************************************************
+
+ //********************************************************************************
+ // Public Methods
+ //********************************************************************************
+
+ //********************************************************************************
+ // Private Methods
+ //********************************************************************************
+ }
+}
#endif
\ No newline at end of file |