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path: root/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs
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Diffstat (limited to 'Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs')
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs20
1 files changed, 20 insertions, 0 deletions
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs
new file mode 100644
index 00000000..f6fcb767
--- /dev/null
+++ b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs
@@ -0,0 +1,20 @@
+namespace UniGLTF.ShaderPropExporter
+{
+ public static partial class PreExportShaders
+ {
+ const string GLTF_FOLDER = "GLTF";
+
+#pragma warning disable 414
+ [PreExportShaders]
+ static SupportedShader[] SupportedShaders = new SupportedShader[]
+ {
+ new SupportedShader(GLTF_FOLDER, "Standard"),
+ new SupportedShader(GLTF_FOLDER, "Unlit/Color"),
+ new SupportedShader(GLTF_FOLDER, "Unlit/Texture"),
+ new SupportedShader(GLTF_FOLDER, "Unlit/Transparent"),
+ new SupportedShader(GLTF_FOLDER, "Unlit/Transparent Cutout"),
+ new SupportedShader(GLTF_FOLDER, "UniGLTF/UniUnlit"),
+ };
+#pragma warning restore 414
+ }
+}