Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-24 | *物理系统 | chai | |
2020-10-23 | * ability | chai | |
2020-10-22 | * amplify shader editor | chai | |
2020-10-22 | *残影特效 | chai | |
2020-10-21 | + 残影特效 | chai | |
2020-10-21 | +VFX | chai | |
2020-10-20 | + attk rush | chai | |
+ kick rush | |||
2020-10-19 | +Gun ability | chai | |
2020-10-18 | +环境模型 | chai | |
2020-10-18 | +gamepad | chai | |
+superkick combo | |||
2020-10-18 | +dash 动作 | chai | |
2020-10-17 | *移动 | chai | |
2020-10-17 | + 连击测试 | chai | |
2020-10-17 | *ability system | chai | |
2020-10-16 | * ability system | chai | |
* physics system | |||
2020-10-15 | -advanced inspector | chai | |
+odin | |||
2020-10-15 | *ability system | chai | |
2020-10-15 | *input system | chai | |
2020-10-14 | +action | chai | |
2020-10-14 | *physics | chai | |
2020-10-14 | *physics | chai | |
2020-10-14 | *physics | chai | |
2020-10-14 | *动画设置 | chai | |
2020-10-14 | *#Erika#动画最佳设置: | chai | |
* Root Transform Rotation 永远勾上 Bake Into Pose, BasedUpon Original * 对于idle动画和其他位置不会改变的动画,Y和XZ都bake,BasedUpon Feet * 对于平地上移动的动画,Bake Y position,XZ不要bake * 对于Y轴改变的动画,比如跳跃、某些浮空技能,Y和XZ都不要bake | |||
2020-10-13 | +frank animation | chai | |
2020-10-13 | +ability system | chai | |
2020-10-13 | +misc | chai | |
2020-10-13 | +hitbox test | chai | |
2020-10-13 | +samurai & ninja animations | chai | |
2020-10-11 | +Saionji show off scene | chai | |