summaryrefslogtreecommitdiff
path: root/Assets/Scripts/Unit/Components/UnitState/PCState_Event.cs
blob: 73c65a0c9aef629aa8e8294fd3d6b50379757434 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public partial class PCState : UnitState
{


    void OnTimeLineEvent(AnimationEventBase animEvent)
    {
        if(animEvent is EventUnit_SetPosition)
        {
            EventUnit_SetPosition setPos = animEvent as EventUnit_SetPosition;
            Vector3 pos = owner.transform.position;
            if(setPos.setY)
            {
                pos.y = setPos.y;
            }
            owner.transform.position = pos;
        }

    }

}