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author | chai <chaifix@163.com> | 2021-11-15 22:17:00 +0800 |
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committer | chai <chaifix@163.com> | 2021-11-15 22:17:00 +0800 |
commit | 55a3f9ee49d506e2fabb3be3c9ae9bb550a41b94 (patch) | |
tree | 2ea33aad817c3e44c4b705a54faca064a6796b8d /Data/Libraries | |
parent | 6530ce383ead7a2cb227ed898ee4563a4c078b24 (diff) |
* rename
Diffstat (limited to 'Data/Libraries')
-rw-r--r-- | Data/Libraries/GameLab/Editor/Window/SplitWindow.lua | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/Data/Libraries/GameLab/Editor/Window/SplitWindow.lua b/Data/Libraries/GameLab/Editor/Window/SplitWindow.lua index acdaa9d..f842ec5 100644 --- a/Data/Libraries/GameLab/Editor/Window/SplitWindow.lua +++ b/Data/Libraries/GameLab/Editor/Window/SplitWindow.lua @@ -15,11 +15,12 @@ Splitter.Ctor = function(self, value) self.value = value -- [0-1] 位置 end -local ESplitMode = GameLab.GlobalEnum( "GameLab.Editor.Window.ESplitMode", -{ - "Horizontal", -- 水平划分 - "Vertical", -- 垂直划分 -}) +GameLab.Editor.Window.ESplitMode = GameLab.Enum { + Horizontal = 1, -- 水平划分 + Vertical = 2, -- 垂直划分 +} + +local ESplitMode = GameLab.Editor.Window.ESplitMode -- 布局状态 local SplitState = { |