diff options
author | chai <chaifix@163.com> | 2021-11-19 15:33:48 +0800 |
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committer | chai <chaifix@163.com> | 2021-11-19 15:33:48 +0800 |
commit | 1cd31d14c95f9d52e30fbc611df5da4b46f048d9 (patch) | |
tree | 86dbda850f9b8ed26b152c6521adc0a777d6563a /Data/Scripts/EditorApplication.lua | |
parent | 2ab7fad7b308debba0aacbf76831569f360d19a0 (diff) |
*misc
Diffstat (limited to 'Data/Scripts/EditorApplication.lua')
-rw-r--r-- | Data/Scripts/EditorApplication.lua | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Data/Scripts/EditorApplication.lua b/Data/Scripts/EditorApplication.lua index 92df9ad..1a31cdd 100644 --- a/Data/Scripts/EditorApplication.lua +++ b/Data/Scripts/EditorApplication.lua @@ -45,8 +45,8 @@ local v = GameLab.Engine.Math.Vector4(1,2,3,4) local c = Engine.Rendering.Color(1,1,1,1) -GL.ClearColor({1,1,1,1}) -GL.Clear(GL.EBufferType.ColorBuffer) +-- GL.ClearColor({1,1,1,1}) +-- GL.Clear(GL.EBufferType.ColorBuffer) local files = { "README.txt", |