diff options
author | chai <chaifix@163.com> | 2021-10-26 23:20:45 +0800 |
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committer | chai <chaifix@163.com> | 2021-10-26 23:20:45 +0800 |
commit | 208e23de77ad6d104f13a0bb591ae16c4a805fe9 (patch) | |
tree | 29499de463a6d3407d2e555c1ad9b743f07097b1 /Data/Scripts/EditorApplication.lua | |
parent | 8b419dc90cb4e01fa1810e0f84dcdcfe2bd822ad (diff) |
*load image async
Diffstat (limited to 'Data/Scripts/EditorApplication.lua')
-rw-r--r-- | Data/Scripts/EditorApplication.lua | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/Data/Scripts/EditorApplication.lua b/Data/Scripts/EditorApplication.lua index 8b54e41..852069d 100644 --- a/Data/Scripts/EditorApplication.lua +++ b/Data/Scripts/EditorApplication.lua @@ -3,6 +3,7 @@ local inspect = require "inspect" local AssetBrowser = require "./Scripts/Editor/AssetBrowser" local EditorWindowManager = require "./Scripts/EditorGUI/EditorWindowManager" +local Resource = GameLab.Engine.Resource local Rendering = GameLab.Engine.Rendering local Debug = GameLab.Debug local GUI = GameLab.Editor.GUI @@ -69,9 +70,12 @@ Debug.Log(tostring(imgData:GetHeight())) local tex = Rendering.Texture.New(imgData, false) -while true do +local requets = Rendering.LoadImageDataAsync("./Resources/Images/brickwall.jpg") +while true do + if requets.isDone then + Debug.Log("read image done!!!") + end app:OnStep() app:PullMessage() - -end
\ No newline at end of file +end |