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authorchai <chaifix@163.com>2021-10-27 23:37:24 +0800
committerchai <chaifix@163.com>2021-10-27 23:37:24 +0800
commit305ca0a09d4e750186b5190432de47f3493e806a (patch)
treed82f9ef73191abc2acbcbfdca4b184a28e6c381b /Projects/VisualStudio/Editor/Editor.vcxproj
parent51ced5a191078ce4ef08d57e343e91db007f556f (diff)
*GfxDevice
Diffstat (limited to 'Projects/VisualStudio/Editor/Editor.vcxproj')
-rw-r--r--Projects/VisualStudio/Editor/Editor.vcxproj8
1 files changed, 4 insertions, 4 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj
index 23f2a61..de5e835 100644
--- a/Projects/VisualStudio/Editor/Editor.vcxproj
+++ b/Projects/VisualStudio/Editor/Editor.vcxproj
@@ -177,10 +177,10 @@
<ClCompile Include="..\..\..\Runtime\FileSystem\ImageJobs.cpp" />
<ClCompile Include="..\..\..\Runtime\FileSystem\Path.cpp" />
<ClCompile Include="..\..\..\Runtime\FileSystem\Unzip.cpp" />
- <ClCompile Include="..\..\..\Runtime\Graphics\Device.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\GfxDevice.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\FrameBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\GlyphAtlas.cpp" />
- <ClCompile Include="..\..\..\Runtime\Graphics\GPUDataBuffers.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\GPUDataBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\ImageData.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\OpenGL.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\Point.cpp" />
@@ -249,11 +249,11 @@
<ClInclude Include="..\..\..\Runtime\FileSystem\Path.h" />
<ClInclude Include="..\..\..\Runtime\FileSystem\Unzip.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Color.h" />
- <ClInclude Include="..\..\..\Runtime\Graphics\Device.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\GfxDevice.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\DeviceDefine.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\FrameBuffer.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\GlyphAtlas.h" />
- <ClInclude Include="..\..\..\Runtime\Graphics\GPUDataBuffers.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\GPUDataBuffer.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\ImageData.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\OpenGL.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Point.h" />