diff options
author | chai <chaifix@163.com> | 2021-10-17 23:05:01 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-10-17 23:05:01 +0800 |
commit | 7c8c68d79343d04be382334c15a73d079450857c (patch) | |
tree | 9aaacc042f0b7eeb4123c07dcc5f49c14fd8026c /Projects/VisualStudio/Editor/Editor.vcxproj | |
parent | 6e73ca6ada8a41692809dae5db89c8db0675ce1e (diff) |
*misc
Diffstat (limited to 'Projects/VisualStudio/Editor/Editor.vcxproj')
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj | 53 |
1 files changed, 28 insertions, 25 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj index 1ae6d0d..14bdfb3 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj +++ b/Projects/VisualStudio/Editor/Editor.vcxproj @@ -161,19 +161,21 @@ <ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\SplitWindow.bind.cpp" /> <ClCompile Include="..\..\..\Editor\Scripting\EditorScripting.cpp" /> <ClCompile Include="..\..\..\Editor\Scripting\IMGUI\GUIButton.bind.cpp" /> + <ClCompile Include="..\..\..\Editor\Shaders\BuiltinShaders.cpp" /> <ClCompile Include="..\..\..\Editor\Utils\HelperFuncs.cpp" /> <ClCompile Include="..\..\..\Editor\Utils\Log.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindCFunctions.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindClass.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindEnum.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindMemberRef.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindRef.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindRefTable.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindState.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindVM.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindWatchDog.cpp" /> <ClCompile Include="..\..\..\Runtime\Math\Vector2.cpp" /> <ClCompile Include="..\..\..\Runtime\Math\Vector3.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindClass.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindEnum.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRef.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRefTable.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindState.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindVM.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.cpp" /> + <ClCompile Include="..\..\..\Runtime\Scripting\GL.bind.cpp" /> <ClCompile Include="..\..\..\Runtime\Utilities\Base64.cpp" /> <ClCompile Include="..\..\..\Runtime\Utilities\Utf8.cpp" /> </ItemGroup> @@ -186,27 +188,28 @@ <ClInclude Include="..\..\..\Editor\GUI\WinUtils.h" /> <ClInclude Include="..\..\..\Editor\Resource\ResourceManager.h" /> <ClInclude Include="..\..\..\Editor\Scripting\EditorScripting.h" /> + <ClInclude Include="..\..\..\Editor\Shaders\BuiltinShaders.h" /> <ClInclude Include="..\..\..\Editor\Utils\HelperFuncs.h" /> <ClInclude Include="..\..\..\Editor\Utils\Log.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBind.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindCFunctions.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindClass.hpp" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindConfig.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindEnum.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindGlobalState.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindInternal.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindMemberRef.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindRef.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindRefTable.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindState.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindUtility.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindVM.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindWatchDog.h" /> <ClInclude Include="..\..\..\Runtime\Math\AABB.h" /> <ClInclude Include="..\..\..\Runtime\Math\FloatConversion.h" /> <ClInclude Include="..\..\..\Runtime\Math\Rect.h" /> <ClInclude Include="..\..\..\Runtime\Math\Vector2.h" /> <ClInclude Include="..\..\..\Runtime\Math\Vector3.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBind.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindClass.hpp" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindConfig.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindEnum.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindGlobalState.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindInternal.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRef.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRefTable.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindState.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindUtility.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindVM.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.h" /> <ClInclude Include="..\..\..\Runtime\Utilities\Assert.h" /> <ClInclude Include="..\..\..\Runtime\Utilities\Base64.h" /> <ClInclude Include="..\..\..\Runtime\Utilities\Exception.h" /> @@ -226,8 +229,8 @@ </ProjectReference> </ItemGroup> <ItemGroup> - <None Include="..\..\..\Runtime\Scripting\LuaBindClass.inc" /> - <None Include="..\..\..\Runtime\Scripting\LuaBindState.inc" /> + <None Include="..\..\..\Runtime\LuaBind\LuaBindClass.inc" /> + <None Include="..\..\..\Runtime\LuaBind\LuaBindState.inc" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> |