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authorchai <chaifix@163.com>2021-10-28 00:47:35 +0800
committerchai <chaifix@163.com>2021-10-28 00:47:35 +0800
commit1b6f71b2777bdc74d63f988346a8cfee766718b0 (patch)
treeae710ba057f4841e7d0911eb4d3e0c346f79a524 /Projects/VisualStudio/Editor
parent305ca0a09d4e750186b5190432de47f3493e806a (diff)
+DefaultVertexLayout
Diffstat (limited to 'Projects/VisualStudio/Editor')
-rw-r--r--Projects/VisualStudio/Editor/Editor.vcxproj7
-rw-r--r--Projects/VisualStudio/Editor/Editor.vcxproj.filters21
2 files changed, 28 insertions, 0 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj
index de5e835..e2fbda7 100644
--- a/Projects/VisualStudio/Editor/Editor.vcxproj
+++ b/Projects/VisualStudio/Editor/Editor.vcxproj
@@ -177,6 +177,8 @@
<ClCompile Include="..\..\..\Runtime\FileSystem\ImageJobs.cpp" />
<ClCompile Include="..\..\..\Runtime\FileSystem\Path.cpp" />
<ClCompile Include="..\..\..\Runtime\FileSystem\Unzip.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\CustomVertexLayout.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\DefaultVertexLayout.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\GfxDevice.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\FrameBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\GlyphAtlas.cpp" />
@@ -189,7 +191,9 @@
<ClCompile Include="..\..\..\Runtime\Graphics\RenderTexture.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\Shader.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\ShaderCompiler.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\SharedVertexBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\Texture.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\VertexAttribute.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\VertexBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindCFunctions.cpp" />
<ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindClass.cpp" />
@@ -249,6 +253,8 @@
<ClInclude Include="..\..\..\Runtime\FileSystem\Path.h" />
<ClInclude Include="..\..\..\Runtime\FileSystem\Unzip.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Color.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\CustomVertexLayout.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\DefaultVertexLayout.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\GfxDevice.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\DeviceDefine.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\FrameBuffer.h" />
@@ -263,6 +269,7 @@
<ClInclude Include="..\..\..\Runtime\Graphics\Shader.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\ShaderCompiler.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Texture.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\VertexAttribute.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\VertexBuffer.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBind.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindCFunctions.h" />
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj.filters b/Projects/VisualStudio/Editor/Editor.vcxproj.filters
index 9bda8cd..1b419c4 100644
--- a/Projects/VisualStudio/Editor/Editor.vcxproj.filters
+++ b/Projects/VisualStudio/Editor/Editor.vcxproj.filters
@@ -357,6 +357,18 @@
<ClCompile Include="..\..\..\Runtime\Graphics\GPUDataBuffer.cpp">
<Filter>Runtime\Graphics</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Graphics\CustomVertexLayout.cpp">
+ <Filter>Runtime\FileSystem</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Graphics\DefaultVertexLayout.cpp">
+ <Filter>Runtime\FileSystem</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Graphics\SharedVertexBuffer.cpp">
+ <Filter>Runtime\Graphics</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Graphics\VertexAttribute.cpp">
+ <Filter>Runtime\Graphics</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Editor\GUI\Dock.h">
@@ -593,6 +605,15 @@
<ClInclude Include="..\..\..\Runtime\Graphics\GPUDataBuffer.h">
<Filter>Runtime\Graphics</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\Runtime\Graphics\DefaultVertexLayout.h">
+ <Filter>Runtime\Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Runtime\Graphics\CustomVertexLayout.h">
+ <Filter>Runtime\Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Runtime\Graphics\VertexAttribute.h">
+ <Filter>Runtime\Graphics</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\Runtime\Lua\LuaBind\LuaBindClass.inc">