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authorchai <chaifix@163.com>2021-10-17 16:01:09 +0800
committerchai <chaifix@163.com>2021-10-17 16:01:09 +0800
commite13f699ee5f575198552d94ada1167305c82bb2f (patch)
treed67ff5ec85959f38a62babf856d4fa9f2f0b4147 /Projects/VisualStudio/Runtime/Runtime.vcxproj
parentd35db57d457132dd9d83fa2bd51491b148530655 (diff)
*misc
Diffstat (limited to 'Projects/VisualStudio/Runtime/Runtime.vcxproj')
-rw-r--r--Projects/VisualStudio/Runtime/Runtime.vcxproj50
1 files changed, 25 insertions, 25 deletions
diff --git a/Projects/VisualStudio/Runtime/Runtime.vcxproj b/Projects/VisualStudio/Runtime/Runtime.vcxproj
index c0179de..5ce1d52 100644
--- a/Projects/VisualStudio/Runtime/Runtime.vcxproj
+++ b/Projects/VisualStudio/Runtime/Runtime.vcxproj
@@ -50,20 +50,20 @@
<ClInclude Include="..\..\..\Runtime\Physics\Rigidbody.h" />
<ClInclude Include="..\..\..\Runtime\Profiler\FrameStats.h" />
<ClInclude Include="..\..\..\Runtime\Profiler\Profiler.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\luax.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\luax_cfunctions.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\luax_class.hpp" />
- <ClInclude Include="..\..\..\Runtime\Scripting\luax_config.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\luax_enum.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\luax_globalstate.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\luax_internal.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\luax_memberref.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\luax_ref.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\luax_reftable.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\luax_state.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\luax_utility.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\luax_vm.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\luax_watchdog.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBind.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindClass.hpp" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindConfig.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindEnum.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindGlobalState.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindInternal.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRef.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRefTable.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindState.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindUtility.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindVM.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.h" />
<ClInclude Include="..\..\..\Runtime\Shaders\ShaderChannel.h" />
<ClInclude Include="..\..\..\Runtime\Shaders\ShaderDefine.h" />
<ClInclude Include="..\..\..\Runtime\Shaders\ShaderUniform.h" />
@@ -107,15 +107,15 @@
<ClCompile Include="..\..\..\Runtime\Mesh\Font.cpp" />
<ClCompile Include="..\..\..\Runtime\Mesh\Mesh.cpp" />
<ClCompile Include="..\..\..\Runtime\Physics\Scripting\wrap_Joint.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\luax_cfunctions.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\luax_class.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\luax_enum.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\luax_memberref.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\luax_ref.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\luax_reftable.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\luax_state.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\luax_vm.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\luax_watchdog.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindClass.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindEnum.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRef.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRefTable.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindState.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindVM.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.cpp" />
<ClCompile Include="..\..\..\Runtime\Shaders\ShaderDefine.cpp" />
<ClCompile Include="..\..\..\Runtime\Threads\Mutex.cpp" />
<ClCompile Include="..\..\..\Runtime\Threads\Semaphore.cpp" />
@@ -134,8 +134,8 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
- <None Include="..\..\..\Runtime\Scripting\luax_class.inc" />
- <None Include="..\..\..\Runtime\Scripting\luax_state.inc" />
+ <None Include="..\..\..\Runtime\Scripting\LuaBindClass.inc" />
+ <None Include="..\..\..\Runtime\Scripting\LuaBindState.inc" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>