diff options
author | chai <chaifix@163.com> | 2021-10-31 17:29:32 +0800 |
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committer | chai <chaifix@163.com> | 2021-10-31 17:29:32 +0800 |
commit | 98d05c5030ba1c35ddfe402790702b3f44c63134 (patch) | |
tree | d251ae9e96a46947bc4fa65817f2ebfa4b07087a /Runtime/Graphics/ShaderCompiler.h | |
parent | 4b24de9ef863f54eb09a5fa1f18e2905cedcc439 (diff) |
- Runtime Proj
+ Runner Proj
Diffstat (limited to 'Runtime/Graphics/ShaderCompiler.h')
-rw-r--r-- | Runtime/Graphics/ShaderCompiler.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Runtime/Graphics/ShaderCompiler.h b/Runtime/Graphics/ShaderCompiler.h index 4e276c1..56ddb45 100644 --- a/Runtime/Graphics/ShaderCompiler.h +++ b/Runtime/Graphics/ShaderCompiler.h @@ -4,6 +4,7 @@ #include <string>
#include "Runtime/Threading/Mutex.h"
#include "Runtime/Threading/Job.h"
+#include "Runtime/Graphics/RenderCommands.h"
// ±ąŅėGLSL(GameLab Shading Language)
@@ -34,6 +35,6 @@ public: class GLSLCompiler
{
public:
- static void Compile(std::string& src, std::string& vsh, std::string& fsh)/*throw GLSLCompileException*/;
+ static void Compile(std::string& src, std::string& vsh, std::string& fsh, RenderCommandGroup& cmd)/*throw GLSLCompileException*/;
};
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