diff options
| author | chai <chaifix@163.com> | 2021-10-24 13:24:13 +0800 |
|---|---|---|
| committer | chai <chaifix@163.com> | 2021-10-24 13:24:13 +0800 |
| commit | 3239ba18797b1aa098056aa0c2a70e250a27a06c (patch) | |
| tree | cb42710213cd188dd5f7c7841693c9ebe1b1915a /Runtime/Scripting/Rendering/Rendering.bind.cpp | |
| parent | 7bf672fd0c6211909d94078b448032b1bd0916ef (diff) | |
* port shader
Diffstat (limited to 'Runtime/Scripting/Rendering/Rendering.bind.cpp')
| -rw-r--r-- | Runtime/Scripting/Rendering/Rendering.bind.cpp | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/Runtime/Scripting/Rendering/Rendering.bind.cpp b/Runtime/Scripting/Rendering/Rendering.bind.cpp new file mode 100644 index 0000000..29fa421 --- /dev/null +++ b/Runtime/Scripting/Rendering/Rendering.bind.cpp @@ -0,0 +1,17 @@ +#include "Runtime/Graphics/Shader.h" + +int luaopen_GameLab_Engine_Rendering(lua_State* L) +{ + log_info("Scripting", "luaopen_GameLab_Engine_Rendering()"); + + LUA_BIND_STATE(L); + + state.PushGlobalNamespace(); + state.PushNamespace("GameLab"); + state.PushNamespace("Engine"); + state.PushNamespace("Rendering"); + + state.RegisterNativeClass<Shader>(); + + return 1; +}
\ No newline at end of file |
