diff options
Diffstat (limited to 'Runtime/Scripting/Rendering/Rendering.bind.cpp')
-rw-r--r-- | Runtime/Scripting/Rendering/Rendering.bind.cpp | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/Runtime/Scripting/Rendering/Rendering.bind.cpp b/Runtime/Scripting/Rendering/Rendering.bind.cpp new file mode 100644 index 0000000..29fa421 --- /dev/null +++ b/Runtime/Scripting/Rendering/Rendering.bind.cpp @@ -0,0 +1,17 @@ +#include "Runtime/Graphics/Shader.h" + +int luaopen_GameLab_Engine_Rendering(lua_State* L) +{ + log_info("Scripting", "luaopen_GameLab_Engine_Rendering()"); + + LUA_BIND_STATE(L); + + state.PushGlobalNamespace(); + state.PushNamespace("GameLab"); + state.PushNamespace("Engine"); + state.PushNamespace("Rendering"); + + state.RegisterNativeClass<Shader>(); + + return 1; +}
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