diff options
author | chai <chaifix@163.com> | 2020-10-19 09:13:58 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-19 09:13:58 +0800 |
commit | f0807fc44dde14531759306317611bab87c8fccf (patch) | |
tree | 6e78fed61c16a70cda5fa732635f89f9faac9720 /Runtime/Shaders/ShaderChannel.h | |
parent | 639b34294ffc20721c66db46e59e07d9100ac4b8 (diff) |
+gamelab proj
Diffstat (limited to 'Runtime/Shaders/ShaderChannel.h')
-rw-r--r-- | Runtime/Shaders/ShaderChannel.h | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/Runtime/Shaders/ShaderChannel.h b/Runtime/Shaders/ShaderChannel.h new file mode 100644 index 0000000..d0d2e0a --- /dev/null +++ b/Runtime/Shaders/ShaderChannel.h @@ -0,0 +1,27 @@ +#ifndef SHADER_CHANNEL_H +#define SHADER_CHANNEL_H + +enum ShaderChannel +{ + ShaderChannel_Position = 0, + ShaderChannel_Normal = 1, + ShaderChannel_Tangent = 2, + ShaderChannel_Color = 3, + ShaderChannel_TexCoord0 = 4, + ShaderChannel_TexCoord1 = 5, + + ShaderChannel_Count = 6, +}; + +// Vertex attributes locations +enum VertexAttrLocs +{ + VertexAttrLocs_Position = 0, + VertexAttrLocs_Normal = 1, + VertexAttrLocs_Tangent = 2, + VertexAttrLocs_Color = 3, + VertexAttrLocs_TexCoord0 = 4, + VertexAttrLocs_TexCoord1 = 5, +}; + +#endif
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