diff options
Diffstat (limited to 'Data/BuiltIn/Resources/Shaders/Editor-Shape.glsl')
-rw-r--r-- | Data/BuiltIn/Resources/Shaders/Editor-Shape.glsl | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/Data/BuiltIn/Resources/Shaders/Editor-Shape.glsl b/Data/BuiltIn/Resources/Shaders/Editor-Shape.glsl deleted file mode 100644 index 5ce755f..0000000 --- a/Data/BuiltIn/Resources/Shaders/Editor-Shape.glsl +++ /dev/null @@ -1,34 +0,0 @@ -#version 330 core -//绘制纯色的几何图形 - -CMD_BEGIN -Cull Off -Blend SrcAlpha OneMinusSrcAlpha -DepthTest Off -CMD_END - -uniform mat4 gamelab_mat_mvp; -uniform sampler2D gamelab_main_tex; -uniform vec2 gamelab_ui_position; -uniform vec4 gamelab_color; - -VSH_BEGIN -layout (location = 0) in vec2 vPos; - -void main() -{ - vec2 pos = vPos + gamelab_ui_position; - vec4 clipPos = gamelab_mat_mvp * vec4(pos, -1, 1.0); - gl_Position = clipPos; -} -VSH_END - -FSH_BEGIN - -out vec4 FragColor; - -void main() -{ - FragColor = gamelab_color; -} -FSH_END |