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-rw-r--r--Projects/VisualStudio/Editor/Editor.vcxproj21
1 files changed, 20 insertions, 1 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj
index 09b27d8..48e86e6 100644
--- a/Projects/VisualStudio/Editor/Editor.vcxproj
+++ b/Projects/VisualStudio/Editor/Editor.vcxproj
@@ -169,8 +169,12 @@
<ClCompile Include="..\..\..\Editor\Shaders\BuiltinShaders.cpp" />
<ClCompile Include="..\..\..\Editor\Utils\HelperFuncs.cpp" />
<ClCompile Include="..\..\..\Editor\Win\Win.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Common\DataBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\Debug\Log.cpp" />
+ <ClCompile Include="..\..\..\Runtime\FileSystem\File.cpp" />
+ <ClCompile Include="..\..\..\Runtime\FileSystem\FileJobs.cpp" />
<ClCompile Include="..\..\..\Runtime\FileSystem\Path.cpp" />
+ <ClCompile Include="..\..\..\Runtime\FileSystem\Unzip.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\Device.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\FrameBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\GlyphAtlas.cpp" />
@@ -199,12 +203,18 @@
<ClCompile Include="..\..\..\Runtime\Math\Vector3.cpp" />
<ClCompile Include="..\..\..\Runtime\Profiling\FrameStats.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Debug\Debug.bind.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\FileSystem\FileSystem.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\GL\GL.bind.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\IO\IO.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Path.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Rendering\GPUDataBuffer.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Rendering\Rendering.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Rendering\Shader.bind.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Threading\Job.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Threading\JobSystem.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Threading\Mutex.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Threading\Semaphore.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Threading\Thread.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Threading\WorkThread.cpp" />
<ClCompile Include="..\..\..\Runtime\Utilities\Base64.cpp" />
<ClCompile Include="..\..\..\Runtime\Utilities\Utf8.cpp" />
</ItemGroup>
@@ -222,8 +232,12 @@
<ClInclude Include="..\..\..\Editor\Shaders\BuiltinShaders.h" />
<ClInclude Include="..\..\..\Editor\Utils\HelperFuncs.h" />
<ClInclude Include="..\..\..\Editor\Win\Win.h" />
+ <ClInclude Include="..\..\..\Runtime\Common\DataBuffer.h" />
<ClInclude Include="..\..\..\Runtime\Debug\Log.h" />
+ <ClInclude Include="..\..\..\Runtime\FileSystem\File.h" />
+ <ClInclude Include="..\..\..\Runtime\FileSystem\FileJobs.h" />
<ClInclude Include="..\..\..\Runtime\FileSystem\Path.h" />
+ <ClInclude Include="..\..\..\Runtime\FileSystem\Unzip.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Color.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Device.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\DeviceDefine.h" />
@@ -266,6 +280,11 @@
<ClInclude Include="..\..\..\Runtime\Math\Vector3.h" />
<ClInclude Include="..\..\..\Runtime\Profiling\FrameStats.h" />
<ClInclude Include="..\..\..\Runtime\Profiling\Profiler.h" />
+ <ClInclude Include="..\..\..\Runtime\Threading\Job.h" />
+ <ClInclude Include="..\..\..\Runtime\Threading\JobSystem.h" />
+ <ClInclude Include="..\..\..\Runtime\Threading\Mutex.h" />
+ <ClInclude Include="..\..\..\Runtime\Threading\Semaphore.h" />
+ <ClInclude Include="..\..\..\Runtime\Threading\Thread.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\Assert.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\Base64.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\Exception.h" />