diff options
Diffstat (limited to 'Projects/VisualStudio/Editor')
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj | 21 | ||||
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj.filters | 75 |
2 files changed, 89 insertions, 7 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj index 09b27d8..48e86e6 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj +++ b/Projects/VisualStudio/Editor/Editor.vcxproj @@ -169,8 +169,12 @@ <ClCompile Include="..\..\..\Editor\Shaders\BuiltinShaders.cpp" />
<ClCompile Include="..\..\..\Editor\Utils\HelperFuncs.cpp" />
<ClCompile Include="..\..\..\Editor\Win\Win.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Common\DataBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\Debug\Log.cpp" />
+ <ClCompile Include="..\..\..\Runtime\FileSystem\File.cpp" />
+ <ClCompile Include="..\..\..\Runtime\FileSystem\FileJobs.cpp" />
<ClCompile Include="..\..\..\Runtime\FileSystem\Path.cpp" />
+ <ClCompile Include="..\..\..\Runtime\FileSystem\Unzip.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\Device.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\FrameBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\GlyphAtlas.cpp" />
@@ -199,12 +203,18 @@ <ClCompile Include="..\..\..\Runtime\Math\Vector3.cpp" />
<ClCompile Include="..\..\..\Runtime\Profiling\FrameStats.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Debug\Debug.bind.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\FileSystem\FileSystem.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\GL\GL.bind.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\IO\IO.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Path.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Rendering\GPUDataBuffer.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Rendering\Rendering.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Rendering\Shader.bind.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Threading\Job.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Threading\JobSystem.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Threading\Mutex.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Threading\Semaphore.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Threading\Thread.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Threading\WorkThread.cpp" />
<ClCompile Include="..\..\..\Runtime\Utilities\Base64.cpp" />
<ClCompile Include="..\..\..\Runtime\Utilities\Utf8.cpp" />
</ItemGroup>
@@ -222,8 +232,12 @@ <ClInclude Include="..\..\..\Editor\Shaders\BuiltinShaders.h" />
<ClInclude Include="..\..\..\Editor\Utils\HelperFuncs.h" />
<ClInclude Include="..\..\..\Editor\Win\Win.h" />
+ <ClInclude Include="..\..\..\Runtime\Common\DataBuffer.h" />
<ClInclude Include="..\..\..\Runtime\Debug\Log.h" />
+ <ClInclude Include="..\..\..\Runtime\FileSystem\File.h" />
+ <ClInclude Include="..\..\..\Runtime\FileSystem\FileJobs.h" />
<ClInclude Include="..\..\..\Runtime\FileSystem\Path.h" />
+ <ClInclude Include="..\..\..\Runtime\FileSystem\Unzip.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Color.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Device.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\DeviceDefine.h" />
@@ -266,6 +280,11 @@ <ClInclude Include="..\..\..\Runtime\Math\Vector3.h" />
<ClInclude Include="..\..\..\Runtime\Profiling\FrameStats.h" />
<ClInclude Include="..\..\..\Runtime\Profiling\Profiler.h" />
+ <ClInclude Include="..\..\..\Runtime\Threading\Job.h" />
+ <ClInclude Include="..\..\..\Runtime\Threading\JobSystem.h" />
+ <ClInclude Include="..\..\..\Runtime\Threading\Mutex.h" />
+ <ClInclude Include="..\..\..\Runtime\Threading\Semaphore.h" />
+ <ClInclude Include="..\..\..\Runtime\Threading\Thread.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\Assert.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\Base64.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\Exception.h" />
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj.filters b/Projects/VisualStudio/Editor/Editor.vcxproj.filters index bd5ff51..30edbd9 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj.filters +++ b/Projects/VisualStudio/Editor/Editor.vcxproj.filters @@ -79,9 +79,6 @@ <Filter Include="Runtime\FileSystem">
<UniqueIdentifier>{78c0524a-9039-474a-9a2e-fa243e84d60e}</UniqueIdentifier>
</Filter>
- <Filter Include="Runtime\Scripting\FileSystem">
- <UniqueIdentifier>{350338b7-1176-4edc-9cc7-553a02d69895}</UniqueIdentifier>
- </Filter>
<Filter Include="Editor\GUI\IMGUI">
<UniqueIdentifier>{47032dd6-dca2-478f-b594-d08c0b22e119}</UniqueIdentifier>
</Filter>
@@ -94,6 +91,15 @@ <Filter Include="Runtime\Scripting\Rendering">
<UniqueIdentifier>{6f4bc8ff-dc74-4866-938a-febc29400151}</UniqueIdentifier>
</Filter>
+ <Filter Include="Runtime\Threading">
+ <UniqueIdentifier>{4b88c077-bb33-4123-8860-caf27dbee47a}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Runtime\Common">
+ <UniqueIdentifier>{6bbc198e-b012-4f23-9e2d-7573768043c6}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Runtime\Scripting\IO">
+ <UniqueIdentifier>{350338b7-1176-4edc-9cc7-553a02d69895}</UniqueIdentifier>
+ </Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\Editor\GUI\Dock.cpp">
@@ -225,9 +231,6 @@ <ClCompile Include="..\..\..\Runtime\FileSystem\Path.cpp">
<Filter>Runtime\FileSystem</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\Runtime\Scripting\FileSystem\FileSystem.bind.cpp">
- <Filter>Runtime\Scripting\FileSystem</Filter>
- </ClCompile>
<ClCompile Include="..\..\..\Runtime\Scripting\Path.bind.cpp">
<Filter>Runtime\Scripting</Filter>
</ClCompile>
@@ -288,6 +291,39 @@ <ClCompile Include="..\..\..\Runtime\Scripting\Rendering\GPUDataBuffer.bind.cpp">
<Filter>Runtime\Scripting\Rendering</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\Runtime\FileSystem\Unzip.cpp">
+ <Filter>Runtime\FileSystem</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\FileSystem\File.cpp">
+ <Filter>Runtime\FileSystem</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Threading\Mutex.cpp">
+ <Filter>Runtime\Threading</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Threading\Semaphore.cpp">
+ <Filter>Runtime\Threading</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Common\DataBuffer.cpp">
+ <Filter>Runtime\Common</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Threading\Thread.cpp">
+ <Filter>Runtime\Threading</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Threading\Job.cpp">
+ <Filter>Runtime\Threading</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Threading\WorkThread.cpp">
+ <Filter>Runtime\Threading</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\FileSystem\FileJobs.cpp">
+ <Filter>Runtime\FileSystem</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Threading\JobSystem.cpp">
+ <Filter>Runtime\Threading</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Scripting\IO\IO.bind.cpp">
+ <Filter>Runtime\Scripting\IO</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Editor\GUI\Dock.h">
@@ -488,6 +524,33 @@ <ClInclude Include="..\..\..\Runtime\Profiling\Profiler.h">
<Filter>Runtime\Profiling</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\Runtime\FileSystem\Unzip.h">
+ <Filter>Runtime\FileSystem</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Runtime\FileSystem\File.h">
+ <Filter>Runtime\FileSystem</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Runtime\Threading\Mutex.h">
+ <Filter>Runtime\Threading</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Runtime\Threading\Semaphore.h">
+ <Filter>Runtime\Threading</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Runtime\Threading\Thread.h">
+ <Filter>Runtime\Threading</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Runtime\Common\DataBuffer.h">
+ <Filter>Runtime\Common</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Runtime\Threading\Job.h">
+ <Filter>Runtime\Threading</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Runtime\FileSystem\FileJobs.h">
+ <Filter>Runtime\FileSystem</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Runtime\Threading\JobSystem.h">
+ <Filter>Runtime\Threading</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\Runtime\Lua\LuaBind\LuaBindClass.inc">
|