diff options
Diffstat (limited to 'Projects/VisualStudio/Runtime')
-rw-r--r-- | Projects/VisualStudio/Runtime/Runtime.vcxproj | 50 | ||||
-rw-r--r-- | Projects/VisualStudio/Runtime/Runtime.vcxproj.filters | 142 |
2 files changed, 96 insertions, 96 deletions
diff --git a/Projects/VisualStudio/Runtime/Runtime.vcxproj b/Projects/VisualStudio/Runtime/Runtime.vcxproj index c0179de..5ce1d52 100644 --- a/Projects/VisualStudio/Runtime/Runtime.vcxproj +++ b/Projects/VisualStudio/Runtime/Runtime.vcxproj @@ -50,20 +50,20 @@ <ClInclude Include="..\..\..\Runtime\Physics\Rigidbody.h" /> <ClInclude Include="..\..\..\Runtime\Profiler\FrameStats.h" /> <ClInclude Include="..\..\..\Runtime\Profiler\Profiler.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\luax.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_cfunctions.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_class.hpp" /> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_config.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_enum.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_globalstate.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_internal.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_memberref.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_ref.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_reftable.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_state.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_utility.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_vm.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_watchdog.h" /> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBind.h" /> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.h" /> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindClass.hpp" /> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindConfig.h" /> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindEnum.h" /> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindGlobalState.h" /> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindInternal.h" /> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.h" /> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRef.h" /> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRefTable.h" /> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindState.h" /> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindUtility.h" /> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindVM.h" /> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.h" /> <ClInclude Include="..\..\..\Runtime\Shaders\ShaderChannel.h" /> <ClInclude Include="..\..\..\Runtime\Shaders\ShaderDefine.h" /> <ClInclude Include="..\..\..\Runtime\Shaders\ShaderUniform.h" /> @@ -107,15 +107,15 @@ <ClCompile Include="..\..\..\Runtime\Mesh\Font.cpp" /> <ClCompile Include="..\..\..\Runtime\Mesh\Mesh.cpp" /> <ClCompile Include="..\..\..\Runtime\Physics\Scripting\wrap_Joint.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_cfunctions.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_class.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_enum.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_memberref.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_ref.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_reftable.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_state.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_vm.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_watchdog.cpp" /> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.cpp" /> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindClass.cpp" /> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindEnum.cpp" /> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.cpp" /> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRef.cpp" /> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRefTable.cpp" /> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindState.cpp" /> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindVM.cpp" /> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.cpp" /> <ClCompile Include="..\..\..\Runtime\Shaders\ShaderDefine.cpp" /> <ClCompile Include="..\..\..\Runtime\Threads\Mutex.cpp" /> <ClCompile Include="..\..\..\Runtime\Threads\Semaphore.cpp" /> @@ -134,8 +134,8 @@ </ProjectReference> </ItemGroup> <ItemGroup> - <None Include="..\..\..\Runtime\Scripting\luax_class.inc" /> - <None Include="..\..\..\Runtime\Scripting\luax_state.inc" /> + <None Include="..\..\..\Runtime\Scripting\LuaBindClass.inc" /> + <None Include="..\..\..\Runtime\Scripting\LuaBindState.inc" /> </ItemGroup> <PropertyGroup Label="Globals"> <VCProjectVersion>15.0</VCProjectVersion> diff --git a/Projects/VisualStudio/Runtime/Runtime.vcxproj.filters b/Projects/VisualStudio/Runtime/Runtime.vcxproj.filters index 018dac5..8de44e2 100644 --- a/Projects/VisualStudio/Runtime/Runtime.vcxproj.filters +++ b/Projects/VisualStudio/Runtime/Runtime.vcxproj.filters @@ -135,48 +135,6 @@ <ClInclude Include="..\..\..\Runtime\Graphics\PolyLine.h"> <Filter>Graphics</Filter> </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\luax.h"> - <Filter>Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_cfunctions.h"> - <Filter>Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_class.hpp"> - <Filter>Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_config.h"> - <Filter>Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_enum.h"> - <Filter>Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_globalstate.h"> - <Filter>Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_internal.h"> - <Filter>Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_memberref.h"> - <Filter>Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_ref.h"> - <Filter>Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_reftable.h"> - <Filter>Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_state.h"> - <Filter>Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_utility.h"> - <Filter>Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_vm.h"> - <Filter>Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\luax_watchdog.h"> - <Filter>Scripting</Filter> - </ClInclude> <ClInclude Include="..\..\..\Runtime\FileSystem\Unzip.h"> <Filter>FileSystem</Filter> </ClInclude> @@ -231,6 +189,48 @@ <ClInclude Include="..\..\..\Runtime\ImGUI\GUILabel.h"> <Filter>ImGUI</Filter> </ClInclude> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBind.h"> + <Filter>Scripting</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.h"> + <Filter>Scripting</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindClass.hpp"> + <Filter>Scripting</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindConfig.h"> + <Filter>Scripting</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindEnum.h"> + <Filter>Scripting</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindGlobalState.h"> + <Filter>Scripting</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindInternal.h"> + <Filter>Scripting</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.h"> + <Filter>Scripting</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRef.h"> + <Filter>Scripting</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRefTable.h"> + <Filter>Scripting</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindState.h"> + <Filter>Scripting</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindUtility.h"> + <Filter>Scripting</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindVM.h"> + <Filter>Scripting</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.h"> + <Filter>Scripting</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\..\Runtime\Mesh\Mesh.cpp"> @@ -297,33 +297,6 @@ <ClCompile Include="..\..\..\Runtime\Graphics\PolyLine.cpp"> <Filter>Graphics</Filter> </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_cfunctions.cpp"> - <Filter>Scripting</Filter> - </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_class.cpp"> - <Filter>Scripting</Filter> - </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_enum.cpp"> - <Filter>Scripting</Filter> - </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_memberref.cpp"> - <Filter>Scripting</Filter> - </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_ref.cpp"> - <Filter>Scripting</Filter> - </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_reftable.cpp"> - <Filter>Scripting</Filter> - </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_state.cpp"> - <Filter>Scripting</Filter> - </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_vm.cpp"> - <Filter>Scripting</Filter> - </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\luax_watchdog.cpp"> - <Filter>Scripting</Filter> - </ClCompile> <ClCompile Include="..\..\..\Runtime\FileSystem\Unzip.cpp"> <Filter>FileSystem</Filter> </ClCompile> @@ -351,12 +324,39 @@ <ClCompile Include="..\..\..\Runtime\ImGUI\GUILabel.cpp"> <Filter>ImGUI</Filter> </ClCompile> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.cpp"> + <Filter>Scripting</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindClass.cpp"> + <Filter>Scripting</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindEnum.cpp"> + <Filter>Scripting</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.cpp"> + <Filter>Scripting</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRef.cpp"> + <Filter>Scripting</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRefTable.cpp"> + <Filter>Scripting</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindState.cpp"> + <Filter>Scripting</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindVM.cpp"> + <Filter>Scripting</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.cpp"> + <Filter>Scripting</Filter> + </ClCompile> </ItemGroup> <ItemGroup> - <None Include="..\..\..\Runtime\Scripting\luax_class.inc"> + <None Include="..\..\..\Runtime\Scripting\LuaBindClass.inc"> <Filter>Scripting</Filter> </None> - <None Include="..\..\..\Runtime\Scripting\luax_state.inc"> + <None Include="..\..\..\Runtime\Scripting\LuaBindState.inc"> <Filter>Scripting</Filter> </None> </ItemGroup> |