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_addon.name = 'Treasury'
_addon.author = 'Ihina'
_addon.version = '1.2.1.1'
_addon.commands = {'treasury', 'tr'}
res = require('resources')
config = require('config')
packets = require('packets')
require('logger')
defaults = {}
defaults.Pass = S{}
defaults.Lot = S{}
defaults.Drop = S{}
defaults.AutoDrop = false
defaults.AutoStack = true
defaults.Delay = 0
defaults.Verbose = false
settings = config.load(defaults)
all_ids = T{}
for item in res.items:it() do
local name = item.name:lower()
if not all_ids[name] then
all_ids[name] = S{}
end
local name_log = item.name_log:lower()
if not all_ids[name_log] then
all_ids[name_log] = S{}
end
all_ids[name]:add(item.id)
all_ids[name_log]:add(item.id)
end
code = {}
code.pass = S{}
code.lot = S{}
code.drop = S{}
local flatten = function(s)
return s:reduce(function(s1, s2)
return s1 + s2
end, S{})
end
local extract_ids = function(settings_table, key)
local valid = settings_table[key]:filter(function(name)
local found = all_ids[name:lower()] ~= nil
if not found then
print('Treasury: Item "%s" not found in %s list.':format(name, key))
end
return found
end)
return flatten(valid:map(table.get+{all_ids} .. string.lower))
end
config.register(settings, function(settings_table)
code.pass = extract_ids(settings_table, 'Pass')
code.lot = extract_ids(settings_table, 'Lot')
code.drop = extract_ids(settings_table, 'Drop')
end)
lotpassdrop_commands = T{
lot = 'Lot',
l = 'Lot',
pass = 'Pass',
p = 'Pass',
drop = 'Drop',
d = 'Drop',
}
addremove_commands = T{
add = 'add',
a = 'add',
['+'] = 'add',
remove = 'remove',
r = 'remove',
['-'] = 'remove',
}
bool_values = T{
['on'] = true,
['1'] = true,
['true'] = true,
['off'] = false,
['0'] = false,
['false'] = false,
}
inventory_id = res.bags:with('english', 'Inventory').id
function lotpassdrop(command1, command2, ids)
local action = command1:lower()
names = ids:map(table.get-{'name'} .. table.get+{res.items})
if command2 == 'add' then
log('Adding to ' .. action .. ' list:', names)
code[action] = code[action] + ids
settings[command1] = settings[command1] + names
else
log('Removing from ' .. action .. ' list:', names)
code[action] = code[action] - ids
settings[command1] = settings[command1] - names
end
settings:save()
force_check(command1 == 'Drop')
end
function act(action, output, id, ...)
if settings.Verbose then
log('%s %s':format(output, res.items[id].name:color(258)))
end
windower.ffxi[action]:prepare(...):schedule((math.random() + 1) / 2 * settings.Delay)
end
pass = act+{'pass_item', 'Passing'}
lot = act+{'lot_item', 'Lotting'}
drop = act+{'drop_item', 'Dropping'}
function force_check()
local items = windower.ffxi.get_items()
-- Check treasure pool
for index, item in pairs(items.treasure) do
check(index, item.item_id)
end
-- Check inventory for unwanted items
if settings.AutoDrop then
for index, item in pairs(items.inventory) do
if type(item) == 'table' and code.drop:contains(item.id) and item.status == 0 then
drop(item.id, index, item.count)
end
end
end
end
function check(slot_index, item_id)
if (code.drop:contains(item_id) or code.pass:contains(item_id)) and not code.lot:contains(item_id) then
pass(item_id, slot_index)
elseif code.lot:contains(item_id) then
local inventory = windower.ffxi.get_items(inventory_id)
if inventory.max - inventory.count > 1 then
lot(item_id, slot_index)
end
end
end
function find_id(name)
if name == 'pool' then
return pool_ids()
elseif name == 'seals' then
return S{1126, 1127, 2955, 2956, 2957}
elseif name == 'currency' then
return S{1449, 1450, 1451, 1452, 1453, 1454, 1455, 1456, 1457}
elseif name == 'geodes' then
return S{3297, 3298, 3299, 3300, 3301, 3302, 3303, 3304}
elseif name == 'avatarites' then
return S{3520, 3521, 3522, 3523, 3524, 3525, 3526, 3527}
elseif name == 'crystals' then
return S{4096, 4097, 4098, 4099, 4100, 4101, 4102, 4103}
elseif name == 'detritus' then
return S{9875, 9876}
elseif name == 'heroism' then
return S{9877, 9878}
elseif name == 'moldy' then
return S{9773, 9830, 9831, 9832, 9833, 9834, 9835, 9836, 9837, 9838, 9839, 9840, 9841, 9843, 9868, 9869, 9870, 9871, 9872, 9873, 9874}
elseif name == 'dynad' then
return S{9538, 9539, 9540, 9541, 9542, 9543, 9844, 9845}
elseif name == 'papers' then
return S{9544, 9545, 9546, 9547, 9548, 9549, 9550, 9551, 9552, 9553, 9554, 9555, 9556, 9557, 9558, 9559, 9560, 9561, 9562, 9563, 9564, 9565, 9566, 9567, 9568, 9569, 9570, 9571, 9572, 9573, 9574, 9575, 9576, 9577, 9578, 9579, 9580, 9581, 9582, 9583, 9584, 9585, 9586, 9587, 9588, 9589, 9590, 9591, 9592, 9593, 9594, 9595, 9596, 9597, 9598, 9599, 9600, 9601, 9602, 9603, 9604, 9605, 9606, 9607, 9608, 9609, 9610, 9611, 9612, 9613, 9614, 9615, 9616, 9617, 9618, 9619, 9620, 9621, 9622, 9623, 9624, 9625, 9626, 9627, 9628, 9629, 9630, 9631, 9632, 9633, 9634, 9635, 9636, 9637, 9638, 9639, 9640, 9641, 9642, 9643, 9644, 9645, 9646, 9647, 9648, 9649, 9650, 9651, 9652, 9653, 9654, 9655, 9656, 9657, 9658, 9659, 9660, 9661, 9662, 9663, 9664, 9665, 9666, 9667, 9668, 9669, 9670, 9671, 9672, 9673, 9674, 9675, 9676, 9677, 9678, 9679, 9680, 9681, 9682, 9683, 9684, 9685, 9686, 9687, 9688, 9689, 9690, 9691, 9692, 9693, 9694, 9695, 9696, 9697, 9698, 9699, 9700, 9701, 9702, 9703, 9704, 9705, 9706, 9707, 9708, 9709, 9710, 9711, 9712, 9713, 9714, 9715, 9716, 9717, 9718, 9719, 9720, 9721, 9722, 9723, 9724, 9725, 9726, 9727, 9728, 9729, 9730, 9731, 9732, 9733, 9734, 9735, 9736, 9737, 9738, 9739, 9740, 9741, 9742, 9743, 9744, 9745, 9746, 9747, 9748, 9749, 9750, 9751, 9752, 9753, 9754, 9755, 9756, 9757, 9758, 9759, 9760, 9761, 9762, 9763}
else
return flatten(S(all_ids:key_filter(windower.wc_match-{name})))
end
end
function pool_ids()
return S(T(windower.ffxi.get_items().treasure):map(table.get-{'item_id'}))
end
stack = function()
local wait_time = 0
return function()
if os.clock() - last_stack_time > 2 then
packets.inject(packets.new('outgoing', 0x03A))
last_stack_time = os.clock()
wait_time = 0
elseif os.clock() - last_stack_time > wait_time then
wait_time = wait_time + 0.45
stack:schedule(0.5)
end
end:cond(function()
return settings.AutoStack
end)
end()
stack_ids = S{0x01F, 0x020}
last_stack_time = 0
windower.register_event('incoming chunk', function(id, data)
if id == 0x0D2 then
local treasure = packets.parse('incoming', data)
check(treasure.Index, treasure.Item)
elseif stack_ids:contains(id) then
local chunk = packets.parse('incoming', data)
-- Ignore items in other bags
if chunk.Bag ~= inventory_id then
return
end
if id == 0x020 and settings.AutoDrop and code.drop:contains(chunk.Item) and chunk.Status == 0 then
drop(chunk.Item, chunk.Index, chunk.Count)
else
-- Don't need to stack in the other case, as a new inventory packet will come in after the drop anyway
stack()
end
end
end)
windower.register_event('ipc message', function(msg)
local args = msg:split(' ')
if args:remove(1) == 'treasury' then
command1 = args:remove(1)
command2 = args:remove(1)
lotpassdrop(command1, command2, S(args):map(tonumber))
end
end)
windower.register_event('load', force_check:cond(table.get-{'logged_in'} .. windower.ffxi.get_info))
windower.register_event('addon command', function(command1, command2, ...)
local args = L{...}
local global = false
if args[1] == 'global' then
global = true
args:remove(1)
end
command1 = command1 and command1:lower() or 'help'
command2 = command2 and command2:lower() or nil
local name = args:concat(' ')
if lotpassdrop_commands:containskey(command1) then
command1 = lotpassdrop_commands[command1]
if addremove_commands:containskey(command2) then
command2 = addremove_commands[command2]
local ids = find_id(name)
if ids:empty() then
error('No items found that match: %s':format(name))
return
end
lotpassdrop(command1, command2, ids)
if global then
windower.send_ipc_message('treasury %s %s %s':format(command1, command2, ids:concat(' ')))
end
elseif command2 == 'clear' then
code[command1:lower()]:clear()
settings[command1]:clear()
config.save(settings)
elseif command2 == 'list' then
log(command1 .. ':')
for item in settings[command1]:it() do
log(' ' .. item)
end
end
elseif command1 == 'passall' then
for slot_index, item_table in pairs(windower.ffxi.get_items().treasure) do
windower.ffxi.pass_item(slot_index)
end
elseif command1 == 'lotall' then
for slot_index, item_table in pairs(windower.ffxi.get_items().treasure) do
windower.ffxi.lot_item(slot_index)
end
elseif command1 == 'clearall' then
code.pass:clear()
code.lot:clear()
code.drop:clear()
settings.Pass:clear()
settings.Lot:clear()
settings.Drop:clear()
config.save(settings)
elseif command1 == 'autodrop' then
if command2 then
settings.AutoDrop = bool_values[command2:lower()]
else
settings.AutoDrop = not settings.AutoDrop
end
config.save(settings)
log('AutoDrop %s':format(settings.AutoDrop and 'enabled' or 'disabled'))
elseif command1 == 'autostack' then
if command2 then
settings.AutoStack = bool_values[command2:lower()]
else
settings.AutoStack = not settings.AutoStack
end
config.save(settings)
log('AutoStack %s':format(settings.AutoStack and 'enabled' or 'disabled'))
elseif command1 == 'delay' then
if not (command2 and tonumber(command2)) then
error('Please specify a value in seconds for the new delay')
return
end
settings.Delay = tonumber(command2)
log('Delay set to %f seconds':format(settings.Delay))
elseif command1 == 'verbose' then
if command2 then
settings.Verbose = bool_values[command2:lower()]
else
settings.Verbose = not settings.Verbose
end
config.save(settings)
log('Verbose output %s':format(settings.Verbose and 'enabled' or 'disabled'))
elseif command1 == 'save' then
config.save(settings, 'all')
elseif command1 == 'help' then
print('%s v%s':format(_addon.name, _addon.version))
print(' \\cs(255,255,255)lot|pass|drop add|remove <name>\\cr - Adds or removes all items matching <name> to the specified list')
print(' \\cs(255,255,255)lot|pass|drop clear\\cr - Clears the specified list for the current character')
print(' \\cs(255,255,255)lot|pass list\\cr - Lists all items on the specified list for the current character')
print(' \\cs(255,255,255)lotall|passall\\cr - Lots/Passes all items currently in the pool')
print(' \\cs(255,255,255)clearall\\cr - Removes lotting/passing/dropping settings for this character')
print(' \\cs(255,255,255)autodrop [on|off]\\cr - Enables/disables (or toggles) the auto-drop setting')
print(' \\cs(255,255,255)verbose [on|off]\\cr - Enables/disables (or toggles) the verbose setting')
print(' \\cs(255,255,255)autostack [on|off]\\cr - Enables/disables (or toggles) the autostack feature')
print(' \\cs(255,255,255)delay <value>\\cr - Allows you to change the delay of actions (default: 0)')
end
end)
--[[
Copyright © 2014-2018, Windower
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* Neither the name of Windower nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL Windower BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
]]
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