diff options
author | chai <chaifix@163.com> | 2018-05-19 09:40:17 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2018-05-19 09:40:17 +0800 |
commit | 3ce3b10167a98f45614408a8042a10c686f3a9cc (patch) | |
tree | 136603c06ffaf2f36cf9d8f17b811316f8f65609 | |
parent | 6ed3819f1a859ffc350c4aaad132f164478f5d79 (diff) |
格式化代码
-rw-r--r-- | src/3rdparty/tekcos/tekcos.c | 14 | ||||
-rw-r--r-- | src/libjin/audio/source.h | 6 | ||||
-rw-r--r-- | src/libjin/render/color.h | 14 | ||||
-rw-r--r-- | src/libjin/render/font.cpp | 2 | ||||
-rw-r--r-- | src/libjin/render/image.cpp | 8 | ||||
-rw-r--r-- | src/libjin/render/jsl.h | 16 | ||||
-rw-r--r-- | src/script/embed/boot.lua | 84 | ||||
-rw-r--r-- | src/script/embed/boot.lua.h | 116 | ||||
-rw-r--r-- | src/script/embed/debug.lua | 72 |
9 files changed, 166 insertions, 166 deletions
diff --git a/src/3rdparty/tekcos/tekcos.c b/src/3rdparty/tekcos/tekcos.c index 50b22c0..9e72c86 100644 --- a/src/3rdparty/tekcos/tekcos.c +++ b/src/3rdparty/tekcos/tekcos.c @@ -151,9 +151,9 @@ int tk_tcp_close(tk_TCPsocket* sk) #ifdef _WIN32 closesocket(sk->id); #else - close(sk->id); + close(sk->id); #endif - free(sk); + free(sk); return 1; } error: @@ -256,7 +256,7 @@ int tk_tcp_nonblocking(tk_TCPsocket* sk) ioctl(sk->id, FIONBIO, &dontblock); } #endif - return 1; + return 1; } int tk_tcp_blocking(tk_TCPsocket* sk) @@ -277,7 +277,7 @@ int tk_tcp_blocking(tk_TCPsocket* sk) ioctl(sk->id, FIONBIO, &dontblock); } #endif - return 1; + return 1; } /*************************************************** @@ -370,17 +370,17 @@ int tk_udp_close(tk_UDPsocket* sk) #ifdef _WIN32 closesocket(sk->id); #else - close(sk->id); + close(sk->id); #endif } free(sk); } - return 1; + return 1; } int tk_freepack(tk_UDPpack* pack) { free(pack->data); free(pack); - return 1; + return 1; } diff --git a/src/libjin/audio/source.h b/src/libjin/audio/source.h index ad9a8ba..a8e40fe 100644 --- a/src/libjin/audio/source.h +++ b/src/libjin/audio/source.h @@ -8,8 +8,8 @@ namespace jin namespace audio { - class Source - { + class Source + { public: void play(); void stop(); @@ -22,7 +22,7 @@ namespace audio void setPitch(float pitch); void setVolume(float volume); - }; + }; } } diff --git a/src/libjin/render/color.h b/src/libjin/render/color.h index 6f34b4a..856cd48 100644 --- a/src/libjin/render/color.h +++ b/src/libjin/render/color.h @@ -10,16 +10,16 @@ namespace jin namespace render { - union color { - struct { + union color { + struct { #if JIN_BYTEORDER == JIN_BIG_ENDIAN - unsigned char r, g, b, a; + unsigned char r, g, b, a; #else - unsigned char a, b, g, r; + unsigned char a, b, g, r; #endif - }rgba; - int word; - }; + }rgba; + int word; + }; } } diff --git a/src/libjin/render/font.cpp b/src/libjin/render/font.cpp index 287e0c0..8a96f25 100644 --- a/src/libjin/render/font.cpp +++ b/src/libjin/render/font.cpp @@ -165,7 +165,7 @@ namespace render int maxX = 0; float factor = fheight / (float)PIXEL_HEIGHT; - + for (int i = 0; i < len; ++i) { char c = str[i]; diff --git a/src/libjin/render/image.cpp b/src/libjin/render/image.cpp index 5de997a..583bd8d 100644 --- a/src/libjin/render/image.cpp +++ b/src/libjin/render/image.cpp @@ -26,10 +26,10 @@ namespace render color Image::getPixel(int x, int y) { - if (without(x, 0, width) || without(y, 0, height)) - { - return { 0 }; - } + if (without(x, 0, width) || without(y, 0, height)) + { + return { 0 }; + } return pixels[x + y * width]; } diff --git a/src/libjin/render/jsl.h b/src/libjin/render/jsl.h index aff7fea..35479d3 100644 --- a/src/libjin/render/jsl.h +++ b/src/libjin/render/jsl.h @@ -36,11 +36,11 @@ namespace render void sendFloat(const char* name, float number); void sendImage(const char* name, const Image* image); - void sendVec2(const char* name, float x, float y); - void sendVec3(const char* name, float x, float y, float z); - void sendVec4(const char* name, float x, float y, float z, float w); - void sendCanvas(const char* name, const Canvas* canvas); - void sendColor(const char* name, const color* col); + void sendVec2(const char* name, float x, float y); + void sendVec3(const char* name, float x, float y, float z); + void sendVec4(const char* name, float x, float y, float z, float w); + void sendCanvas(const char* name, const Canvas* canvas); + void sendColor(const char* name, const color* col); static inline JSLProgram* getCurrentJSL() { @@ -53,11 +53,11 @@ namespace render std::map<std::string, GLint> texturePool; - static JSLProgram* currentJSLProgram; + static JSLProgram* currentJSLProgram; static GLint currentTextureUnit; - static GLint maxTextureUnits; + static GLint maxTextureUnits; - GLint getTextureUnit(const std::string& name); + GLint getTextureUnit(const std::string& name); inline void initialize(const char* program); inline void destroy(); diff --git a/src/script/embed/boot.lua b/src/script/embed/boot.lua index 6f846ae..2f6fa93 100644 --- a/src/script/embed/boot.lua +++ b/src/script/embed/boot.lua @@ -26,7 +26,7 @@ jin.filesystem.mount(jin._argv[2]) -- config local conf = {} if jin.filesystem.exist("config.lua") then - conf = require "config" + conf = require "config" end conf.width = conf.width or 600 conf.height = conf.height or 500 @@ -38,7 +38,7 @@ jin.graphics.init(conf.width,conf.height,conf.title) -- open debug mode, must after jin.graphics.init if jin._argv[3] == '-d' then - jin.debug.init() + jin.debug.init() end function jin.core.run() @@ -74,21 +74,21 @@ function jin.core.run() jin.core.onUpdate(dt) end - -- bind to default render buffer - jin.graphics.bind() - jin.graphics.clear() - jin.graphics.color() - jin.graphics.study() + -- bind to default render buffer + jin.graphics.bind() + jin.graphics.clear() + jin.graphics.color() + jin.graphics.study() - -- custom drawing - if jin.core.onDraw then + -- custom drawing + if jin.core.onDraw then jin.core.onDraw() end - - -- render debug window - if jin.debug.status() then - jin.debug.render() - end + + -- render debug window + if jin.debug.status() then + jin.debug.render() + end -- swap window buffer jin.graphics.present() @@ -97,36 +97,36 @@ function jin.core.run() end local function onError(msg) - local tab = ' ' - print("Error:\n" .. msg) - function jin.core.onEvent(e) - if e.type == 'quit' then - jin.core.quit() - end - end - local ww, wh = jin.graphics.size() - function jin.core.onDraw() - jin.graphics.write("Error: ", 10, 10, 30, 3, 30) - jin.graphics.write(msg, 10, 50) - end + local tab = ' ' + print("Error:\n" .. msg) + function jin.core.onEvent(e) + if e.type == 'quit' then + jin.core.quit() + end + end + local ww, wh = jin.graphics.size() + function jin.core.onDraw() + jin.graphics.write("Error: ", 10, 10, 30, 3, 30) + jin.graphics.write(msg, 10, 50) + end end if jin.filesystem.exist("main.lua") then - -- require main game script - xpcall(function() require"main" end, onError) - jin.core.run() + -- require main game script + xpcall(function() require"main" end, onError) + jin.core.run() else - -- no game - function jin.core.onEvent(e) - if e.type == 'quit' then - jin.core.quit() - end - end - function jin.core.onDraw() - jin.graphics.clear(111, 134, 125, 255) - local ww, wh = jin.graphics.size() - local fw, fh = jin.graphics.box("no game", 20, 1, 20) - jin.graphics.write("no game", ww /2 - fw / 2, wh * 2/3, 16, 1, 18) - end - jin.core.run() + -- no game + function jin.core.onEvent(e) + if e.type == 'quit' then + jin.core.quit() + end + end + function jin.core.onDraw() + jin.graphics.clear(111, 134, 125, 255) + local ww, wh = jin.graphics.size() + local fw, fh = jin.graphics.box("no game", 20, 1, 20) + jin.graphics.write("no game", ww /2 - fw / 2, wh * 2/3, 16, 1, 18) + end + jin.core.run() end diff --git a/src/script/embed/boot.lua.h b/src/script/embed/boot.lua.h index afe352a..223f354 100644 --- a/src/script/embed/boot.lua.h +++ b/src/script/embed/boot.lua.h @@ -25,7 +25,7 @@ jin.filesystem.mount(jin._argv[2]) -- config local conf = {} if jin.filesystem.exist("config.lua") then - conf = require "config" + conf = require "config" end conf.width = conf.width or 600 conf.height = conf.height or 500 @@ -39,22 +39,22 @@ jin.graphics.init(conf) -- open debug mode, must after jin.graphics.init if jin._argv[3] == '-d' then - jin.debug.init() + jin.debug.init() end function jin.core.run() - local load = jin.core.load - local running = jin.core.running - local second = jin.time.second - local sleep = jin.time.sleep - local poll = jin.event.poll - local unbind = jin.graphics.unbind - local clear = jin.graphics.clear - local color = jin.graphics.color - local study = jin.graphics.study - local onDraw = jin.core.onDraw - local onUpdate = jin.core.onUpdate - local present = jin.graphics.present + local load = jin.core.load + local running = jin.core.running + local second = jin.time.second + local sleep = jin.time.sleep + local poll = jin.event.poll + local unbind = jin.graphics.unbind + local clear = jin.graphics.clear + local color = jin.graphics.color + local study = jin.graphics.study + local onDraw = jin.core.onDraw + local onUpdate = jin.core.onUpdate + local present = jin.graphics.present local dstatus = jin.debug.status local drender = jin.debug.render @@ -92,21 +92,21 @@ function jin.core.run() onUpdate(dt) end - -- bind to default render buffer - unbind() - clear() - color() - study() - - -- custom drawing - if onDraw then + -- bind to default render buffer + unbind() + clear() + color() + study() + + -- custom drawing + if onDraw then onDraw() end - - -- render debug window - if dstatus() then - drender() - end + + -- render debug window + if dstatus() then + drender() + end -- swap window buffer present() @@ -114,40 +114,40 @@ function jin.core.run() end local function onError(msg) - local tab = ' ' - print("Error:\n" .. msg) - function jin.core.onEvent(e) - if e.type == 'quit' then - jin.core.quit() - end - end - local ww, wh = jin.graphics.size() - function jin.core.onDraw() - jin.graphics.write("Error: ", 10, 10, 30, 3, 30) - jin.graphics.write(msg, 10, 50) - end + local tab = ' ' + print("Error:\n" .. msg) + function jin.core.onEvent(e) + if e.type == 'quit' then + jin.core.quit() + end + end + local ww, wh = jin.graphics.size() + function jin.core.onDraw() + jin.graphics.write("Error: ", 10, 10, 30, 3, 30) + jin.graphics.write(msg, 10, 50) + end end local function main() - if jin.filesystem.exist("main.lua") then - -- require main game script - xpcall(function() require"main" end, onError) - jin.core.run() - else - -- no game - function jin.core.onEvent(e) - if e.type == 'quit' then - jin.core.quit() - end - end - function jin.core.onDraw() - jin.graphics.clear(111, 134, 125, 255) - local ww, wh = jin.graphics.size() - local fw, fh = jin.graphics.box("no game", 20, 1, 20) - jin.graphics.write("no game", ww /2 - fw / 2, wh * 2/3, 16, 1, 18) - end - jin.core.run() - end + if jin.filesystem.exist("main.lua") then + -- require main game script + xpcall(function() require"main" end, onError) + jin.core.run() + else + -- no game + function jin.core.onEvent(e) + if e.type == 'quit' then + jin.core.quit() + end + end + function jin.core.onDraw() + jin.graphics.clear(111, 134, 125, 255) + local ww, wh = jin.graphics.size() + local fw, fh = jin.graphics.box("no game", 20, 1, 20) + jin.graphics.write("no game", ww /2 - fw / 2, wh * 2/3, 16, 1, 18) + end + jin.core.run() + end end main() diff --git a/src/script/embed/debug.lua b/src/script/embed/debug.lua index fbf0967..76f59ed 100644 --- a/src/script/embed/debug.lua +++ b/src/script/embed/debug.lua @@ -31,27 +31,27 @@ local refresh = true function jin.debug.init() debug = true - panel = jin.graphics.Canvas(jin.graphics.size()) + panel = jin.graphics.Canvas(jin.graphics.size()) end -- set buffer size function jin.debug.size(c) - bsize = c + bsize = c end function jin.debug.print(msg) - if not debug then return end - - msg = tostring(msg) - local tp = type(msg) - if tp ~= "string" and tp ~= "number" then - msg = string.format("print failed, expect string or number but get a %s", tp) - end - + if not debug then return end + + msg = tostring(msg) + local tp = type(msg) + if tp ~= "string" and tp ~= "number" then + msg = string.format("print failed, expect string or number but get a %s", tp) + end + -- remove the first one (old msg) - if #buffer >= bsize then - table.remove(buffer, 1) - end + if #buffer >= bsize then + table.remove(buffer, 1) + end buffer[#buffer + 1] = msg refresh = true @@ -59,33 +59,33 @@ end -- clear debug buffer function jin.debug.clear() - buffer = {} + buffer = {} end local function getStrHeight(str, lheight) - local h = lheight - if #str == 0 then - h = 0 - end - for i = 1, #str do - local c = string.sub(str, i, i) - if c == '\n' then - h = h + lheight - end - end - return h + local h = lheight + if #str == 0 then + h = 0 + end + for i = 1, #str do + local c = string.sub(str, i, i) + if c == '\n' then + h = h + lheight + end + end + return h end local function getBgQuad() - local width, height = 0, 0 - for i = 1, #buffer do - local w, h = jin.graphics.box( buffer[i], fsize, 1, lheight) - height = height + h - if width < w then - width = w - end - end - return width, height + local width, height = 0, 0 + for i = 1, #buffer do + local w, h = jin.graphics.box( buffer[i], fsize, 1, lheight) + height = height + h + if width < w then + width = w + end + end + return width, height end -- render to screen @@ -113,7 +113,7 @@ function jin.debug.render() y = y - h jin.graphics.write(msg, margin / 2, y - margin/ 2, fsize, 1, lheight) end - + jin.graphics.bind() refresh = false @@ -124,5 +124,5 @@ function jin.debug.render() end function jin.debug.status() - return debug + return debug end |