diff options
author | chai <chaifix@163.com> | 2018-11-23 13:20:48 +0800 |
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committer | chai <chaifix@163.com> | 2018-11-23 13:20:48 +0800 |
commit | 436568ee6320ee7507c01cd6978c078aec2335bd (patch) | |
tree | fb5e89c4ab63113013aa8f10d2940c7651d87672 /examples/particle_system/main.cpp | |
parent | 8d4e45c9a85175d0fc37d7d5c49ff90abb01fe4f (diff) |
*修改文件结构
Diffstat (limited to 'examples/particle_system/main.cpp')
-rw-r--r-- | examples/particle_system/main.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/particle_system/main.cpp b/examples/particle_system/main.cpp index 6ab3448..b337722 100644 --- a/examples/particle_system/main.cpp +++ b/examples/particle_system/main.cpp @@ -37,7 +37,7 @@ const char* shader_code = R"( const float Pi = 3.14f; void onLoad() { - tex = Texture::createTexture("texture.png"); + tex = Texture::createTexture("particle.png"); spr = new Sprite(tex, Origin::BottomCenter); shader = Shader::createShader(shader_code); ParticleSystemDef def; @@ -46,15 +46,15 @@ void onLoad() def.emitterDef.emitRateDef.rate.rate = 0.01f; def.emitterDef.forceDef.force.force = 50.f; def.emitterDef.positionDef.enableRandom = true; - def.emitterDef.positionDef.position.random.floor = Vector2<float>(-20, 0); - def.emitterDef.positionDef.position.random.ceil = Vector2<float>(20, 0); + def.emitterDef.positionDef.position.random.floor = Vector2<float>(0, 0); + def.emitterDef.positionDef.position.random.ceil = Vector2<float>(0, 0); def.emitterDef.directionDef.enableRandom = true; def.emitterDef.directionDef.direction.random.floor = -Pi / 2 ; def.emitterDef.directionDef.direction.random.ceil = -Pi / 2 ; def.particleDef.colorOverTimeDef.enable = true; - def.particleDef.colorOverTimeDef.colorStart = Color(255, 100, 0, 255); + def.particleDef.colorOverTimeDef.colorStart = Color(255, 255, 0, 255); def.particleDef.colorOverTimeDef.colorEnd = Color(255, 0, 0, 0); /* def.particleDef.angularSpeedDef.enableRandom = true; |