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authorchai <chaifix@163.com>2019-01-14 16:40:14 +0800
committerchai <chaifix@163.com>2019-01-14 16:40:14 +0800
commit98c9825c49a1674f59eafb3253829ca7d5cac3c1 (patch)
treebdd2a6da72fc998ff884b011a2260dc72537c25f /src/libjin-lua/common/je_lua_reference.h
parent8b00d67febf133e89f6a0bfabc41feed555dc4a9 (diff)
*rename source file
Diffstat (limited to 'src/libjin-lua/common/je_lua_reference.h')
-rw-r--r--src/libjin-lua/common/je_lua_reference.h54
1 files changed, 0 insertions, 54 deletions
diff --git a/src/libjin-lua/common/je_lua_reference.h b/src/libjin-lua/common/je_lua_reference.h
deleted file mode 100644
index 1a62dba..0000000
--- a/src/libjin-lua/common/je_lua_reference.h
+++ /dev/null
@@ -1,54 +0,0 @@
-#ifndef __JIN_COMMON_REFERENCE_H
-#define __JIN_COMMON_REFERENCE_H
-
-#include "common/je_lua.h"
-
-namespace JinEngine
-{
- namespace Lua
- {
-
- ///
- /// This class wraps the reference functionality built into Lua, which allows C++ code to refer to Lua
- /// variables.
- ///
- class LuaRef
- {
- public:
- ///
- ///
- ///
- LuaRef(lua_State* L, int i);
-
- ///
- ///
- ///
- ~LuaRef();
-
- ///
- ///
- ///
- void unref();
-
- ///
- /// Push value onto the stack.
- ///
- void push();
-
- private:
- ///
- ///
- ///
- lua_State* const mL;
-
- ///
- ///
- ///
- int mIndex;
-
- };
-
- } // namespace Lua
-} // namespace JinEngine
-
-#endif // __JIN_COMMON_REFERENCE_H \ No newline at end of file