diff options
author | chai <chaifix@163.com> | 2018-12-20 18:34:50 +0800 |
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committer | chai <chaifix@163.com> | 2018-12-20 18:34:50 +0800 |
commit | ee8ef0433e36bf354a717bd4af679a0a5af2e6be (patch) | |
tree | 2fc748510200f8bc24928d1938300eecc0604deb /src/libjin-lua/modules/audio/je_lua_audio.cpp | |
parent | 7ae40127f15f8f2cb963a7efeb018f7887ebc1ea (diff) |
*修改文件结构
Diffstat (limited to 'src/libjin-lua/modules/audio/je_lua_audio.cpp')
-rw-r--r-- | src/libjin-lua/modules/audio/je_lua_audio.cpp | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/src/libjin-lua/modules/audio/je_lua_audio.cpp b/src/libjin-lua/modules/audio/je_lua_audio.cpp new file mode 100644 index 0000000..f5ef31f --- /dev/null +++ b/src/libjin-lua/modules/audio/je_lua_audio.cpp @@ -0,0 +1,132 @@ +#include "common/je_lua.h" +#include "common/je_lua_common.h" +#include "libjin/jin.h" +#include "je_lua_source.h" + +using namespace JinEngine::Audio; +using namespace JinEngine::Audio::SDL; +using namespace JinEngine::Filesystem; + +namespace JinEngine +{ + namespace Lua + { + + typedef SDLAudio Audio; + typedef SDLSource Source; + + struct + { + bool initialized = false; + } context; + + LUA_IMPLEMENT int l_init(lua_State* L) + { + if (context.initialized) + { + // Already initialized. + luax_pushboolean(L, true); + return 1; + } + Audio::Setting setting; + setting.samplerate = 44100; + setting.samples = 44100; + Audio* audio = Audio::get(); + context.initialized = audio->start(&setting); + if (!context.initialized) + { + luax_error(L, "could not init audio"); + luax_pushboolean(L, false); + return 1; + } + luax_pushboolean(L, true); + return 1; + } + + LUA_IMPLEMENT int l_play(lua_State* L) + { + Audio::get()->play(); + return 0; + } + + LUA_IMPLEMENT int l_stop(lua_State* L) + { + Audio::get()->stop(); + return 0; + } + + LUA_IMPLEMENT int l_pause(lua_State* L) + { + Audio::get()->pause(); + return 0; + } + + LUA_IMPLEMENT int l_resume(lua_State* L) + { + Audio::get()->resume(); + return 0; + } + + LUA_IMPLEMENT int l_setVolume(lua_State* L) + { + float volume = luax_checknumber(L, 1); + Audio::get()->setVolume(volume); + return 0; + } + + LUA_IMPLEMENT int l_newSource(lua_State* L) + { + AssetDatabase* fs = AssetDatabase::get(); + const char* f = luax_checkstring(L, 1); + Buffer b; + try + { + if (!fs->exists(f)) + throw Exception("No such source file %s.", f); + fs->read(f, b); + } + catch (Exception& e) + { + error(L, "Failed to read source file %s", f); + luax_pushnil(L); + return 1; + } + Source* src = new SDLSource((void*)&b, b.size()); + if (src == nullptr) + { + error(L, "Failed to decode source file %s", f); + luax_pushnil(L); + return 1; + } + LuaObject* luaObj = luax_newinstance(L, Jin_Lua_Source, new Shared(src)); + return 1; + } + + LUA_IMPLEMENT int l_destroy(lua_State* L) + { + Audio* audio = Audio::get(); + audio->quit(); + return 0; + } + + LUA_EXPORT int luaopen_audio(lua_State* L) + { + luaopen_Source(L); + + luaL_Reg methods[] = { + { "init", l_init }, + { "play", l_play }, + { "stop", l_stop }, + { "pause", l_pause }, + { "resume", l_resume }, + { "setVolume", l_setVolume }, + { "newSource", l_newSource }, + { "destroy", l_destroy }, + { 0, 0 } + }; + luax_newlib(L, methods); + return 1; + } + + } // namespace Lua +} // namespace JinEngine
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