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authorchai <chaifix@163.com>2018-10-21 13:37:27 +0800
committerchai <chaifix@163.com>2018-10-21 13:37:27 +0800
commit066e5987c515dfc34537d73ca9d2a81ddd1f9e1b (patch)
treeec45fe523daa4f9e8a30db0a045a0eb9cee84822 /src/libjin/Game/je_scene.h
parent3292019e55dd02a96420e72bad88711fd36ef249 (diff)
*注释
Diffstat (limited to 'src/libjin/Game/je_scene.h')
-rw-r--r--src/libjin/Game/je_scene.h68
1 files changed, 68 insertions, 0 deletions
diff --git a/src/libjin/Game/je_scene.h b/src/libjin/Game/je_scene.h
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+++ b/src/libjin/Game/je_scene.h
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+#ifndef __JE_GAME_SCENE_H
+#define __JE_GAME_SCENE_H
+
+#include <map>
+#include <list>
+
+#include "je_entity.h"
+
+namespace JinEngine
+{
+ namespace Game
+ {
+
+ ///
+ /// Handle all entities.
+ ///
+ class Scene
+ {
+ public:
+ ///
+ ///
+ ///
+ void addEntity(Entity* entity);
+
+ ///
+ ///
+ ///
+ EntityList& getEntitiesByTag(uint64 tag);
+
+ ///
+ ///
+ ///
+ EntityList& getEntitiesByLayer(uint32 layer);
+
+ ///
+ ///
+ ///
+ void setEntitiesActiveByTag(uint64 tag);
+
+ ///
+ ///
+ ///
+ void setEntitiesActiveByLayer(uint32 layer);
+
+ ///
+ ///
+ ///
+ void removeEntitiesByLayer(uint32 layer);
+
+ ///
+ ///
+ ///
+ void removeEntitiesByTag(uint64 tag);
+
+ protected:
+ // all entities
+ EntitySet entities;
+ // all entities grouped by layer, render order
+ std::map<uint32, EntityList> layers;
+ // all entities grouped by tag
+ std::map<uint64, EntityList> tags;
+
+ };
+
+ }
+}
+
+#endif \ No newline at end of file