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authorchai <chaifix@163.com>2018-10-31 20:44:20 +0800
committerchai <chaifix@163.com>2018-10-31 20:44:20 +0800
commitc734eb129d24a5ed6dcad8fa8fd1bdb3352f1257 (patch)
treec058b0b12acfdc26b612465534b30b059f0231d4 /src/libjin/Graphics/je_graphic.cpp
parenta6868deda1af419822d1610c0ca8b81413519393 (diff)
*更新渲染模块
Diffstat (limited to 'src/libjin/Graphics/je_graphic.cpp')
-rw-r--r--src/libjin/Graphics/je_graphic.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/libjin/Graphics/je_graphic.cpp b/src/libjin/Graphics/je_graphic.cpp
index 5df202f..73d46b3 100644
--- a/src/libjin/Graphics/je_graphic.cpp
+++ b/src/libjin/Graphics/je_graphic.cpp
@@ -63,8 +63,8 @@ namespace JinEngine
Shader* shader = Shader::getCurrentShader();
shader->sendMatrix4(SHADER_MODEL_MATRIX, &gl.ModelMatrix);
shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix);
- shader->bindVertexPointer(2, GL_FLOAT, 0, vertexCoords);
- shader->bindUVPointer(2, GL_FLOAT, 0, textureCoords);
+ shader->setVertexPointer(2, GL_FLOAT, 0, vertexCoords);
+ shader->setUVPointer(2, GL_FLOAT, 0, textureCoords);
gl.bindTexture(getGLTexture());
gl.drawArrays(GL_QUADS, 0, 4);
@@ -96,8 +96,8 @@ namespace JinEngine
Shader* shader = Shader::getCurrentShader();
shader->sendMatrix4(SHADER_MODEL_MATRIX, &gl.ModelMatrix);
shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix);
- shader->bindVertexPointer(2, GL_FLOAT, 0, vertexCoords);
- shader->bindUVPointer(2, GL_FLOAT, 0, textureCoords);
+ shader->setVertexPointer(2, GL_FLOAT, 0, vertexCoords);
+ shader->setUVPointer(2, GL_FLOAT, 0, textureCoords);
gl.bindTexture(getGLTexture());
gl.drawArrays(GL_QUADS, 0, 4);