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authorchai <chaifix@163.com>2018-11-16 00:24:51 +0800
committerchai <chaifix@163.com>2018-11-16 00:24:51 +0800
commit831e814ce9bdb84e86c06c4a52008f6bdaaa00d6 (patch)
treef91fccc7d2628d6e0a39886134b2bb174f5eede4 /src/libjin/Graphics/particles/je_particle.h
parent6dc75930fe5fe02f1af5489917752d315cf9e48f (diff)
*合并master到minimal分支
Diffstat (limited to 'src/libjin/Graphics/particles/je_particle.h')
-rw-r--r--src/libjin/Graphics/particles/je_particle.h178
1 files changed, 178 insertions, 0 deletions
diff --git a/src/libjin/Graphics/particles/je_particle.h b/src/libjin/Graphics/particles/je_particle.h
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+++ b/src/libjin/Graphics/particles/je_particle.h
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+#ifndef __JE_PARTICLE_H__
+#define __JE_PARTICLE_H__
+
+#include "../../math/je_vector2.hpp"
+#include "../je_color.h"
+
+namespace JinEngine
+{
+ namespace Graphics
+ {
+ namespace Particles
+ {
+
+ class ParticleEmitter;
+
+ ///
+ ///
+ ///
+ struct LifeTimeDef
+ {
+ bool enableRandom = false;
+ union
+ {
+ struct
+ {
+ float min, max;
+ } random;
+ float life;
+ } life;
+ };
+
+ ///
+ ///
+ ///
+ struct SpeedOverTimeDef
+ {
+ bool enable = false;
+ bool enableRandom = false;
+ union
+ {
+ struct
+ {
+ Math::Vector2<float> startFloor;
+ Math::Vector2<float> startCeil;
+ Math::Vector2<float> endFloor;
+ Math::Vector2<float> endCeil;
+ } random;
+ struct
+ {
+ Math::Vector2<float> start;
+ Math::Vector2<float> end;
+ } speed;
+ } speed;
+ };
+
+ struct SizeOverTimeDef
+ {
+ bool enable = false;
+ bool enableRandom = false;
+ union {
+ struct {
+ float startFloor = 1;
+ float startCeil = 1;
+ float endFloor = 1;
+ float endCeil = 1;
+ } random;
+ struct {
+ float start = 1;
+ float end = 1;
+ } size;
+ } size;
+ };
+
+ struct ColorOverTimeDef
+ {
+ bool enable = false;
+ Color colorStart = Color::WHITE;
+ Color colorEnd = Color::WHITE;
+ };
+
+ struct linearAccelarationDef
+ {
+ Math::Vector2<float> linearAccelaration;
+ };
+
+ struct RadialAccelarationDef
+ {
+ float radialAccelaration;
+ };
+
+ ///
+ ///
+ ///
+ struct ParticleDef
+ {
+ private:
+ friend class ParticleEmitter;
+
+ public:
+ // Basic definitions.
+ LifeTimeDef lifeTimeDef; ///<
+ linearAccelarationDef linearAccelarationDef; ///<
+ RadialAccelarationDef radialAccelarationDef; ///<
+ // Optional definitions.
+ SpeedOverTimeDef speedOverTimeDef; ///<
+ SizeOverTimeDef sizeOverTimeDef; ///<
+ ColorOverTimeDef colorOverTimeDef; ///<
+ };
+
+ ///
+ /// A single particle contains various properties of particle, such as position, accelaration, color and
+ /// other attributes changed over time.
+ ///
+ struct Particle
+ {
+ ///
+ /// Default constructor.
+ ///
+ Particle() {};
+
+ ///
+ /// Reset to default.
+ ///
+ void reset();
+
+ ///
+ /// Whole life time.
+ ///
+ float lifeTime = 0.0f;
+
+ ///
+ /// Current life time.
+ ///
+ float life = 0.0f;
+
+ ///
+ /// Current position.
+ ///
+ Math::Vector2<float> position;
+
+ ///
+ /// Emitte direction.
+ ///
+ float direction = 0;
+
+ Math::Vector2<float> speed;
+ Math::Vector2<float> linearAcceleration;
+ float radialAcceleration = 0;
+
+ ///
+ /// Size over lifetime.
+ ///
+ float size = 1;
+ float sizeBegin = 1;
+ float sizeEnd = 1;
+
+ float rotation = 0;
+ float angle = 0;
+
+ ///
+ /// Color over lifetime.
+ ///
+ Color color = Color::WHITE;
+ Color colorStart = Color::WHITE;
+ Color colorEnd = Color::WHITE;
+
+ ///
+ /// Is particle still alive? Alive is equivalent to NOT available in particle pool.
+ ///
+ bool alive = true;
+
+ };
+
+ } // namespace Particles
+ } // namespace Graphics
+} // namespace JinEngine
+
+#endif \ No newline at end of file